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data as of 26.09.2026

卡牌游戏炉石传说的简单复刻,基于unity NGUI来实现 (初次了解Unity的练手工程,已停止维护)

★ 10 1375d ago

A group of unit tests for checking if some methods are "GC clean"

★ 10 1117d ago

Asset bundle minifier for unity 5.x games

★ 10 2497d ago

David Lobser's TREE - a recursive procedural geometry tool for Unity

★ 10 2943d ago

A sample Unity 3D app built using the Clean Unity architecture. Clean Unity is Uncle Bob's Clean Architecture applied to Unity projects. CleanAchiever demonstrates Clean Unity by implementing a generic Objectives management system. - http://clean-unity.com

★ 10 2595d ago

A ragdoll game that shows use of trigonometry. code optimisation and C# programming.

★ 10 998d ago

A physics-based virtual reality game simulating a round of mini golf. Made in Unity using SteamVR and programmed in C#. All 3D models created in Blender.

★ 10 2870d ago

A Unity Game Feel library. made for designers with a big dose of love

★ 10 2753d ago

Experimenting with extending Unity's editor functionality and C# reflection to create a graph editor.

★ 10 2946d ago

Automatic bulldozer for abandoned buildings in Cities: Skylines. Works with Sunset Harbor DLC

★ 10 2267d ago

将 TortoiseSVN 的基础操作内嵌到 Unity,并使用快捷键操作,提高效率

★ 10 2821d ago

A very naive implementation to import .ini configuration files into Unity

★ 10 2749d ago

Augmented Reality app running Meta 2. implemented with Unity3D. This app is to find the position and orientation of a real object (Stanford Bunny in our case). and visualize the virtual object on top of the real object. This is realized by obtaining the 3D point cloud data from the sensor on Meta 2 (and that's why we are not using HoloLens). and perform registration on the point cloud data with the known 3d model.

★ 10 2803d ago

An example of simple flight controls for my tutorial at https://keithmaggio.wordpress.com/2011/07/01/unity-3d-code-snippet-flight-script/

★ 10 2725d ago

Reactive Toolchain for Unity

★ 10 2611d ago

Tracking objects and display markers on screen edges when they are out of view

★ 10 2696d ago

实现Unity地形纹理优化,达到突破OpenGLES16层纹理采样限制,同时减少采样数量提高性能。

★ 10 2764d ago

It's an editor util helps Unity developer to do data centralization.

★ 10 2818d ago

an open-source fork of Oculus' OVRLipSync implementation for Unity (under Oculus Audio license)

★ 10 2124d ago

Unity editor window that allows for easy to create. simple colored materials. Includes database of premade colors.

★ 10 2782d ago

A game with two gameplay scenes. One allows you to draw a line with a max length that destroys enemies coming towards. The other has 3(expanding to 4) crossbows you can tap to destroy other enemies coming towards you. This was my first real effort at a (mobile) game but I didn't think the wall thing was as fun as I imagined. I used some scripts to start Neon Sling. which is also an arcade game but seems much more fun and is already far further developed.

★ 10 2599d ago

Simple endless low polygon world generator implemented in Unity

★ 10 2668d ago