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data as of 25.09.2026Private canonical development repository for the original first-person 3D PC shop and technology retail simulator.
A Unity VR game that teaches Art Fundamentals
Simple unity portal transfer effect
A passion VR project created to test out a rune-based magic crafting system similar to the one seen in Arx Fatalis.
First Semester project of the Expanded Media study course at the h_da Hochschule Darmstadt.
Panteon Games Academy Team Project
Fork of SPT-DynamicMaps with raster (PNG/JPG) map layers restored. plus hybrid layer image stacks so a photographic background can render under the SVG line-work.
Subida de personajes para Unity
Shared plumbing for my Valheim mods: config sync and network patches.
Simple VR room for learning and testing
Client Development for Online game War Cup
Main project for CS390VRT Fall 2019. Flower arranging simulator.
A mini Unity app for 6-D tracking a multi-interface (WAMS) device
Juego 3D para TFM - Desarrollo y diseño de videojuegos UNIR
Simulate awkward situations to desensitize people to them
[Game Jam] VR shooting golf game
Project Homeslice
Oculus Virtual Reality Documentary
VR
Unity Tutorial Project
Simple user interface built with Unity for the Oculus Go
A virtual reality application that aims to reproduce the popular mental rotation test created by Shepard and Metzler
M110: Unity Project for the group assignment
VR Aircraft Simulator using Oculus SDK
This shows some basic 3D interactions with virtual objects in passthrough mode on the Quest Pro.
Soldeing simulation VR game made with Unity
A puzzle game with colors
Mcomp Group Project
#Unity #Oculus #VR #HandTracking
Unity/C# experiment: Visiting Scientist project during my Ph.D. with David and Sae Franklin at TUM-Munich.
individual-project-jackysunhz created by GitHub Classroom
You're in an office and objects are talking to you. Don't make the mistake of going into the wrong door or you'll get lava'd.
My first SkateboardVRGame for IVAR lecture
Code for Bachelor's Thesis:
Creates a convincing illusion of walking forever in a straight line in VR while in real life you'll actually walk in a circle