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data as of 25.09.2026A demo project to showcase design patterns and game architecture using ScriptableObjects
Sample project for Cesium for Unity
2D Soft Body Physics for Unity
Simple verlet integration simulator for Unity.
Render markdown & clickable links with TextMeshPro in Unity.
Plugins to make Autoware vector maps in Unity
A real-time. GPU-driven method to generate 2D curves from 3D mesh’s contour.
A ocean using Phillips spectrum in Unity
A Unity asset that lets you easily simulate very simple traffic into your scene.
DarkMultiPlayer - A multiplayer mod for Kerbal Space Program
A tool for managing playable layers and parameters for Avatars 3.0.
基于unity3d引擎与c#语言的游戏框架/架构(包括客户端与服务器)。使用ServerPlatform作为服务端通信基础设施。
The JSONObject class/library for Unity
Different help scripts for Unity engine.
ChromaPack -- A lossy texture compression plugin for Unity.
Sample code showing how to use Win2D
Procedural World Editor is a node based procedural terrain generator
A small example of procedural modeling with compute shaders.
Development of Sentry SDK for Unity
A GPU accelerated fractal terrain renderer for Unity
Math reference for games and more. All visualized in Unity3D.
A collection of Unity3D scripts I've been sharing between projects - open source. fully commented and with examples.
Carousel View for Unity uGUI using Fancy Scroll View.
Bake specular highlights into Unity Reflection Probes. allowing baked lights to cast sharp specular highlights for free
Unity Inventory System with UI Toolkit
SAT Collision in C# for Unity3D Burst Compiler
Beat Saber mod that allows the use of custom player avatars for in-game body presence.
Unity plugins for OpenVDB
Fluent API for creating state machines in C#
Tetris clone written in C# and using Unity engine to render.
An elegant object pool and manager implementation for Unity
Experimental special effects for VideoPlayer (Unity 5.6 new feature)
Extension for the existing Unity memory profiler project
A 2D Physics Library for Networked Games
A library for building server application using loop-action programming model on .NET.
custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader binding
2D Platform Game developed in Unity for Android. Windows. and Linux. Kailius is inspired by the early RPGs. featuring PixelArt aesthetics (8 Bits).
Source code from my Create a Game tutorial series.
Adds ability to execute arbitrary code. with int. bool. float. string and enum values. at both runtime and edit time. from Unity timelines.
DEPRECATED! A place to create/learn with Unity. ARKit/ARCore. and Mapbox!
Unity3d开发的微信跳一跳小游戏
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings. such that it moves realistically.
2D fluid simulation in Unity
Auto 9 slice sprite generator on Unity
Unity3d Databinding. MVVM. Tasks. Localization
Dark theme patch for any version of Unity for Windows. MacOS and Linux.
Houses various game development tutorials and resources.
A Minecraft JE Client Made with Unity
Fast Lockstep ECS Framework
Markdown-like syntax for ShaderGraph properties. to make better material inspectors
A collection of visual Unity experiments with latest packages (URP. Shader Graph. Cinemachine. etc).
专为Unity3D打造的AI行为树
unity帧同步游戏极简框架-服务器
Zero是Unity中的游戏开发框架,为游戏开发核心问题提供轻量高效的解决方案
A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI
Make Geometry - Procedural Unity3D Geometry
A high performance. multi-threaded C# file download library.
Split large meshes in Unity into smaller submeshes
A very simple tool to make rigidbodies swarm a mesh in Unity.
A Unity package for rendering 3D Gaussian Splatting.
A chaos engineering style game where you seek out and destroy Kubernetes pods. twinstick shmup style.
Provides integration of any AI agent (Gemini CLI. Claude Code. Codex CLI. etc.) with the Unity editor using Agent Client Protocol
HoloLens With OpenCVforUnity Example (Support for Hololens1 and Hololens2)
GPU-based cellular growth simulation in Unity. 🧠
Recreating the Level Design from Monument Valley
精选官方高质量教程作为入门学习内容,选择最优学习路线,让学习过程“如丝般顺滑”;力求做全网最易学,知识最全面的游戏开发教程。Select the official high-quality tutorials as the introductory learning content. choose the best learning route to make the learning process "smooth as silk"; strive to be the easiest to learn and the most comprehensive game development tutorial
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.
YokiFrame 是一个 C# 游戏框架 默认提供了 Unity 与 Godot 的引擎支持,提供架构分层、事件系统、状态机、对象池、资源管理、UI 工具和编辑器扩展,帮助开发者构建更清晰的游戏项目。
Save System for Unity with AOT (IL2CPP) and assets references support.
Timeline component for DOTween Pro
Recreating the Celestial Brush system from Okami
A simple traffic simulation using Unity's Nav Mesh Components.
Instancing & Animation library for Unity3D
A Vampire Survivors inspired mobile game built from scratch in Unity
A designer-friendly. editor-driven Unity3D framework for connecting data and events.
Unity library that plays Lottie Animation to Texture2D
Draco 3D Data Compression Unity Package
The plant simulation from Cloud Gardens as a Unity package for level design.
Unity Resource Component
:pencil2: Order-independent Transparent in Unity
Graphics Research for Unity Scriptable Render Pipeline.
This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!
Punchkeyboard is an open-source keyboard for virtual reality. enhanced with autocomplete and next word prediction functionality for a swift typing experience.
Flexible motion engine for non time-based animation in Unity.