Pack some LICENSE files in Assets and Packages into one LICENSE file when the app is built.
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data as of 26.09.2026Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events.
Extends the Unity Editor with simple productivity tools like an easy way to serialize SceneAssets in your component. grouping GameObjects in the scene and more.
An easy way to switch your font in the Unity Editor
我的毕业设计,着重于演示Unity HDRP、ShaderLab、计算着色器等技术。
在集成Unity的iOS和Android原生项目中截取和录制屏幕
UnityC#で使えるデザインパターン集
Chase is a casual. racing. escape game built with Unity Engine and C#.
A small tool that allows line breaks for custom rules. i.e. avoiding custom characters in the beginning of a line.
Battleship is a turn-based multiplayer game that uses Colyseus (0.13) to employ a client-server architecture.
line renderer for Unity.Entities tech stack
Unity implementation of a generalization of Schlick’s bias & gain functions
UniTwitch is a basic template to build twitch plays / twitch based applications with Unity.
Proceso posterior para el sombreador de tramado que se puede usar con URP en Unity
A simple Mech scene in Unity showcasing an robot being able to walk over various terrain.
【Unity】アセットのパスに関する処理を記述しやすくする構造体
Post processing in Unity
Sources for a Medium article
A tool for sampling AnimationCurves using a value picker for UnityEngine.
Unity scripts for exporting a .tgf file for importing into the yEd Graph Editor from a root .ink file.
Lightweight Firebase Library for Unity. made on top of REST API.
Unity Constants Generator
Unity scripts for cutting a mesh in two along a plane. Uses a half-edge data-structure.
Live on Twitch Unity tutorial series.
Automatically connect "correct components" in Unity
A Unity editor extension for helping SerializeReferenceAttribute
Unity 技能编辑器Demo 基于ECS思想设计
Unity Inputs
Simple implementation of Catmull–Rom spline in Unity with mathematical description
This Unity project is an example Unity Custom GameLift server enabled to communicate with a Unity Client.
Bilgi yarismasi with unity
Tweak SteamVR Chaperone bounds in Unity Editor
Unity package to align different coordinate systems using the kabsch algorithm. Can be used to align real world objects with VR / AR tracking systems.
Add a "native" support for .vox files in Unity using ScriptedImporter
The Build Object Remover allow you to automatically remove a chosen object from a scene from a release build.
Sync Lip in Unity by Wav2Lip
Cyberpunk 2077 hacking minigame implemented in Unity.
Unity-based editor for Crash Team Racing (PS1) levels
Easy to setup and use command console for unity runtime.
Networked full body VR avatars in Unity using Final IK and Normcore.
A sample project that demonstrates how to sample mesh vertex attributes in ray tracing shader code
A small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.
KeepCoding is a C# class library meant to help speed up the process of scripting Keep Talking and Nobody Explodes modules by giving better alternatives to common commands. and automating things universal to module-creation. (such as moduleIds. or logging)
This a is a basic multiplayer setup based off Tom Weiland multiplayer tutorials. It contains client-side prediction. reconciliation. interpolation and lag compensation.
UnityのAssets内で使用されている文字を列挙するエディタ拡張
Flexible grid layout
3D InteractiveBar Chartis a Unity scripting GUI package you can utilize to create and design bar-charts. The GUI package offers a broad spectrum of effects and animations you can utilize to present data – including the ability to be utilized for Virtual Reality.
Generates Minecraft Name Tags and exports it to a texture.
The simplest GraphView implementation you'll ever see with proper support for vertical ports. undo/redo. cut/copy/paste/delete handling etc.
Asset Loader for Unity Tiny
ProjNet4GeoAPI-For-Unity allows immediate processing of geo-coordinates in the Unity game engine. The package is provided as a Unity package (UPM) and also integrates and relies on the commonly used C# conversion library ProjNet4GeoAPI.
Basic first person and third person movement in unity 3d
Implementation of simple snow shader using Unity
Free 3D Character Controller for Unity.
Unity Cloth Simulation using CPU/GPU with a bunch of features
A simple mobile game created with free assets only.
A Mobile 2D Metroidvania Game
Tutorial kit for building a 3D deep reinforcement learning environment with Unity ML-Agents.
Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.
Used to simply play animations without having to create transitions. while giving the opportunity to create them via. code instead.
A unity library for generating a color palette from an image inspired by Android's Palette API
How to createa s imple hex grid movmeent system in Unity 2021
Unity3D Android Files Opener application. Alternative for Application.openURL to open documents in android.
Scripts and Shaders for Unity
A tool for Unity to make rivers through terrain with a script that generates custom Meshes.
Postprocess hdrp unity3d unity fullscreen effects
Automatically forward ports on the users router via the Universal Plug And Play (uPnP) protocol.
Our character is a vegan banana. The banana aims to reach the highest score by eating the fruits.
Converts a c# project to a UPM package
Renderer Feature example for Unity URP that works in VR + SPI by using cmd.DrawMesh API.
A remake of the Stack mobile game
In this tutorial you will learn how to create an explosion effect that will apply force to objects that are within range. It will also show you how you can apply damage with damage falloff based on the distance from the explosion an object is.
A Aircraft Simulator for Android Devices
Raycast laser renderer and point-plotter for VRChat.
Project for the course of A.I. For Videogames. University of Milan. M.Sc. in Computer Science. A.Y. 2021/2022. Procedural generation of a tree using L-system.
🐛 Learn to make Centipede in Unity.
各类寻路算法演示
Spline package for unity
Demonstration project to use WebXR Augmented Reality with Unity
帧同步日志系统
Within this Unity Project with WebXR (https://github.com/De-Panther/Simple-WebXR-Teleporter which is adjusted from https://github.com/IJEMIN/Simple-Unity-VR-Teleporter. both under MIT license) I integrated a C# script (https://github.com/msub2/) to be able to walk around with left controller from the Quest headset and teleportation with right controller. Credits to this developer. Some more finetuning has to be done with both controllers. But first the basics are done. The next step I made is getting a working Photon PUN 2 connection. In the near future I'll try to add a LoginScene to log into an other scene by interacting with a button on a UI canvas.
an Unity Editor tool to see the reference and dependencies graph of assets file.
Clone of The Fish Master game with Unity
Sync subset for PrefsGUI over Mirror
A simple scene showcasing how video playback can be used with Enlighten Realtime GI.
Simple bone dynamics for Unity. (Experimental Project)
Finally. multiple mouse input in Unity!
Неофициальный SDK VK Bridge для Unity
A basic Android app that lets you place AR furniture in your surroundings. Used Unity. ARCore and C#.