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data as of 26.09.2026

A 3D platforming game made in Unity. based on Super Mario 64.

★ 11 3300d ago

In big Unity projects. artists have to modify images frequently to make it better. and developers have to reflect that change. as the old reference becomes Missing (if the name of the updated sprite is not the same)

★ 11 1990d ago

Tool that allows to automatically inject/bind dependencies into the prefabs instantiated at runtime by the standard Unity 3D instantiation flow

★ 11 3309d ago

All Unity extension libraries in one repository.

★ 11 911d ago

Enables creation of Eye Tracking VR content in Unity. using FOVE.

★ 11 409d ago

A Unity Plugin for loading 3D Repo Assets into Unity

★ 11 1151d ago

Version 2017/11/15 - Unity5.6.3のシーンを最新のFBX SDK 2018.1.1(DCCTools 2017対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(FBX/DAE/OBJ/DXF出力)するUnityプロジェクト(※モーションキャプチャデバイスのPerception Neuron/Kinect SDK 1.8(Kinect1)/2.0(Kinect2)/IKinema Orionにも対応<Animatorのリターゲット機能付き>)

★ 11 3236d ago

RawMouseDriver is a C# library that can be used by unity to access multiple mice independently; https://forum.unity.com/threads/small-mono-csharp-script-based-driver-for-multiple-mice-support-in-unity.266174/

★ 11 3151d ago

UML tool for Unity3d (aka Unity)

★ 11 3234d ago

A 2D Platformer-Puzzle game with horror elements and a focus on immersive art/music. written and developed with Unity.

★ 11 2722d ago

Script files for my Unity conversion of my Windows Forms remake of the BBC Big Al Game.

★ 11 2253d ago

Unity TIC-80 graphical API experiment

★ 11 3182d ago

Custom Audio Manager for Unity. I wrote it for The Final Station and changed a bit for our new game

★ 11 3077d ago

【Unity】ComputeShader + GPUInstancingで大量のドカベンOPのロゴアニメーションを動かしてみた

★ 11 3127d ago

Room-scale virtual reality environment for the HTC Vive that can allow players to see & interact with a wide variety of 3D models on four interconnected showroom platforms.

★ 11 3120d ago

(Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an ECS pattern. still in heavy work.

★ 11 2841d ago

Logic. database. and virtual computer simulation game.

★ 11 3081d ago

A project and presentation used at //build 2018 in Seattle. Here. we feature Timeline. ProBuilder and TextMesh Pro and how MR development can be accelerated with them.

★ 11 3062d ago

Smooth Scene View camera motion in Unity Editor. RightMouseButton + WSADQE hook for scene view pivot translation.

★ 11 2858d ago

Example project Unity example bridging Unity with Bluetooth Low Energy to HM10 and Arduino

★ 11 2992d ago

A top-down 2D RPG in a pixel art style. This is built using the Unity Game Engine.

★ 11 2878d ago

A solution for UpLoad data(TXT.ScreenShot) to server.Contact with PHP ( 数据上传解决方案,比如上传log信息,上传屏幕截图,PHP后端交互存储文件)

★ 11 2957d ago

Code for the workshop about developing shaders in Unity: "Unicorns & Shaders; their magic revealed"

★ 11 2653d ago

OculusGoのコントローラーをUnity上でエミュレートする拡張機能

★ 11 2978d ago

This Art-Net receiver / viewer transforms any device into an Art-Net light !

★ 11 2879d ago

A Unity3D visualization of a robot navigating using an Extended Kalman Filter

★ 11 2842d ago

Предсказание траектории движения объекта в Unity 3D

★ 11 2752d ago

A simple line-of-sight lighting system for 2D Unity Games.

★ 11 2729d ago

My remake of Shadowmatic. a shadow-casting rotational puzzle game. in Unity C#. (42 Silicon Valley)

★ 11 2436d ago

Codebase for our very own game "Paratroopers 2018" developed on the Unity-2D engine in C# and Javascript. The game is a modern-day version of the classic 1982 MS DOS-based game "Paratrooper". written by Greg Kuperberg and published by Orion Software.

★ 11 2695d ago

Additional debug gizmos to draw at editor-time in Unity projects.

★ 11 2342d ago

A simple one button Unity 2D platformer using Kenney assets.

★ 11 2597d ago