An API focused with the intention of working in an editor enviroment using ThunderKit. MSU is a modular API system designed for ease of use and simplicity.
All repositories 154,765 repos
data as of 26.09.2026EgoXproject is an editor plugin for Unity. It automates Xcode project modification for iOS and tvOS projects.
This is a work in progress showcase of my simple multilockon script!
This tutorial covers how to perform in-game style transfer in an HDRP project using the Barracuda infefence library.
音乐游戏《溯 Resux》的老玩法的开源仓库
Template for selection screen for using multiple (local) cursor icons using gamepads
GameDev.tv Unity Turn-Based Strategy Game - Intermediate C# Coding
Unityでthree.jsのGeometryをなんとなくつかう。
Chicken Gun 1.2.6 Source
Official AccelByte's backend service SDK for Unity3D game engine
A mobile dungeon crawler that turns your daily health data into dynamic. personalized gameplay. Built in Unity with Health Connect for Android.
vitrivr-VR is a virtual reality interface for the vitrivr multimedia retrieval system.
基于unity引擎/FairyGUI编辑器/lua语言开发的一款捕鱼游戏
This Game is a really fun 3D Local Multiplayer Plattformer
TONE is the Host-Only mod for anyone who wants to change their Among Us Experience!
TIBCO LABS™ Project ART
A VR cricket net practice game!
适配QFramework的资源加载机制 添加了热更功能
Smooth. predictive synchronization for rigidbody based vehicles for VRChat worlds.
Image filter for Unity3D (Pro-only) to help preview what your game will look like to people suffering from color blindness.
tools for leo ecs lite
Classic Tomb Raider Unity Gameplay Framework for PSVita.
CliInvoke is a .NET library for interacting with Command Line Interfaces and wrapping around executables.
Fundamental plugin to develop soft mod for SamabakeScramble
Photon based tools for collaborative MRTK sessions in Unity.
🤖 Autonomous Underwater Vehicle Control System A comprehensive AUV development platform combining: - Physics-based MuJoCo-Unity simulation - Real-time ultra low latency YOLOv8 object detection - Reinforcement learning control algorithms - BlueRobotics BlueROV2 integration Features hybrid sim-to-real transfer. PID control systems.
Animation and behavior toolkit for virtual characters and conversational agents
Archipelago Inetegration mod for the game R.E.P.O.
基于Unity和GPT的工作流可视化编辑器
AR remote control of an industrial plant using a digital twin.
Modified version of Unity's core render pipeline
書籍『「VRならでは」の 体験を作る Unity+VR ゲーム開発ガイド 』- サンプルプロジェクト
A Pokemon Trading Card Game Live Deck Tracker
Audio-based VR game for the Oculus Go
Quick demo of LiveKit in Unity (for a WebGL build) with spatial audio and screen sharing configured.
virtual reality for construction industry informatic management. occupational health and safety
基于Unity的换装系统项目案例Demo开发
Advanced traffic management for Cities: Skylines II - User specified Traffic lights. Green Wave synchronization of grouped Intersections. Transit statistics. Traffic Control Center and Depot Zones!
A realistic FPV drone simulator built in Unity with real RC controller support. physics-based flight. and multiple flight modes.
An improvement of the original Samurai vs Zombies Defense 2. with many changes and additions!
3D Idle/Clicker Mobile Game - UNITY
Unity engine character creator for the Yinglet species
分岐する VR 動画作品を作成する Unity プロジェクト
Co-op Adventure / Survival / Puzzle
A cybersecurity education game where players learn defensive strategies by experiencing attacks firsthand.
Official fork of Gamelodge: where everything is made by users
Editor to Editor build tranfer!
MCP server for VRChat avatar and world projects: parses asset YAML directly (including UdonSharp's split program/behaviour structure) to detect and repair broken references. prefab Variant override drift. and null wiring across prefabs. scenes and materials. Built for AI agents with a dry-run/confirm gate and audit log.
The Procedural Plant and Foliage Generator is an real-time. parameter-based 3D plant creator for all sorts of tropical plants including aroids. orchids. hoyas and begonias
Connections of Earth And Sky using AR/VR
force directed graph in unity
The control plane for game-dev agents — close the loop with verified compile. test. and cross-model review across Unity. Godot. Unreal. and S&box. Lifecycle-aware /qq:go routing. 26 /qq:* slash commands. Claude Code-first. agent-agnostic via HTTP and MCP.
A Unity Node Editor Framework (WIP)
Accessibility mod for Against the Storm — makes the roguelite city-builder playable by blind users via screen-reader support (BepInEx + HarmonyX. Prism).
Niantic Spatial Unity samples showcasing NSDK features in C#
Multiplayer game built with using Unity and Photon PUN2. Typical top-down shooting. death match.
Open-source foundation layer for our Steamworks integration. Provides Stats. Achievements. Leaderboards and User features via a lightweight toolkit of components and Unity centric static classes.
Starter project for Game Jams and Hackathons showing basic Unity features
AutoAsparagus mod for Kerbal Space Program
A Unity3D network multi-player side-scroller for use as a learning tool for developers
Schema and State Machine extension for Svelto.ECS
Add signals to Derail Valley
Toolkit for Unity Avatar Editing
An accurate recreation of Super Mario Bros. in Unity
Cross-platform Bad Piggies level and save editor built with Rust. Dioxus. and wgpu for desktop and WebAssembly.
A transport agnostic Networking Layer for the Unity3D asset Game Creator 2
Unity 2D Game Kit Tutorial
An addon for Town of Us: Mira adding new roles & features!
ARCore (Android) / desktop app which recognizes student faces and marks their class attendance
一个带Lua的Unity框架
Frequency Domain
BattleTech Game mod that makes salvage suck less
gameoff 2022
Inverse Jenga with sticky physics
VR game development project
SIGGRAPH 2025 Conference Paper | IIIXR Lab. South Korea