Front end visualisation of 40 common easing equations.
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data as of 25.09.2026A simple way to add buoyancy / water physics in Unity. built on the existing physics engine
A port of the "Adventure Time: Card Wars" mobile game to PC.
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
BT Framework is a behavior tree framework that can be used to create game AI. It's written for Unity3d.
Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough. Spatial Anchors. Scene API. Colocation and Shared Anchors.
VR Demo project using HDRP and unity 2019.3
A markdown viewer for unity
A re-write and restructure of XSToon.
This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.
一些Unity的UI组件和shader
Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game.
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
Attach face expressions to hand gestures. and make it react to Avatars 3.0's features. including Contacts. PhysBones and OSC. (🗨️ VRC Required)
An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.
Tutorial project files on using NavMesh in Unity.
VRM desktop pet software for Linux (aka Unofficial Linux port of shinyflvre's MateEngine)
Deep Reinforcement Learning (DQN) based Self Driving Car Control with Vehicle Simulator
A slippy map implementation written in C# for Unity3D
Unity plugin for binding machinery joint in scene.
Bezier Curve Game Object for Unity
A BepInEx mod for The Bazaar.
A set of single script utils used throughout my projects
Wrapper around the native Android and iOS Firebase Xamarin SDKs
Unity plugin for Apple Headphone Motion API.
A Top Down 2D Car Simulator For Unity
Utility library for Unity
Shader project for unity/vrchat
The Official Mixed Reality Framework for Unity
AdvancedSharpAdbClient is a .NET library that allows .NET. Mono and Unity applications to communicate with Android devices. It's improved version of SharpAdbClient.
A Mini WeChat client for mobile device based on Unity3D using MVVM framework
This client-project is written for kbengine(a MMOG engine of server)
A Unity Editor extension for customizing inspector layout with attributes.
Easily remove Unity splash screen & watermark.
ZED SDK Unity plugin
一个开源可商用的XR动作游戏开源框架以及美术资产,灵感来源于SAO ;An open-source and commercially viable framework for XR action games. along with art assets. inspired by SAO.
Enumerate all network shares in the current domain. Also. can resolve names to IP addresses.
Compute Stochastic Screen Space Reflections for unity post processing
Better version of https://github.com/Jumboperson/PokemonGoDumper
EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.
ML.NET 示例中文版,英文原版请访问:https://github.com/dotnet/machinelearning-samples
A basic node based dialogue system made for Unity.
An asset bundle manager for Unity.
A port of the Quake III strafe jumping mechanics to Unity3D
A mesh decimation library for .NET and Unity.
3D fluid simulation on the in Unity
Open-Source MMORPG Server Emulator
A love letter to the Elite Dangerous racing community ❤
Framework to connect with a SQLite database from Unity for iOS. Android. MAC . Windows
Unity legacy Edge Detect image effect ported to Post Processing Stack v2
NativeCompressions is the native binding and high-level API of ZStandard. LZ4 and OpenZL compression library for .NET and Unity.
Change the C# compiler (csc) used on your Unity project. as you like!
Tool for Unity to create and run tests of Asset Regulations (texture size. number of vertices. etc.). and automate running.
A wrapper that allows you to serialize interfaces
Unity project for the Simple RPG series on GameGrind.
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
Framework for MOBA games. The server does not depend on Unity. Run on Linux.
The Non-Euclidean Unity Backend for Hyperbolica
A implementation of the marching cubes algorithm on the GPU in Unity.
An allocation-free. high performance coroutine framework for Unity built around the async API
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets
Unity3D游戏高性能战争迷雾系统
Realistic LED Shader for Unity
Spaceship flight in a similar style to Freelancer
Unity资源加载大师
Corgi Engine extensions created by the community
The First Open-Source Unity-Solana Wallet with NFT support
Build in unity editor icons
Experimental implementation of contact shadows for Unity.
Resonance Audio SDK for Unity
A simple (but correct) .NET class for validating email addresses
URP-12-Extension
A volumetric fog implementation in Unity.
The Controller Follow the Celeste
Unity VFX Graph custom asset library
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore. but it's still pretty awesome!
A testbed project for Unity real-time ray tracing features
🕹 Open-source Mafia game framework
KcpTransport is a Pure C# implementation of RUDP for high-performance real-time network communication
A package for playing sequential image sequences in Unity Timeline
This repository houses a unitypackage that can be included in your Unity Project to enable it communicate with a graphQL server.
A work in progress graphics solution for completely baked volumetric lighting. meant to be very lightweight and inexpensive.