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data as of 27.09.2026

THE GAME THE GAME IS REAL THE GAME 🐎

★ 0 319d ago

Sandbox environment/ecosystem for developing and testing my packages to ensure they are compatible with each other. This is NOT a full Unity project. just wanted a remote backup of this stuff in version control.

★ 0 104d ago

2nd Assignment for the Gameplay Lab Course in Bezalel 2025

★ 0 501d ago

Various examples of code (usually unity) I post to my blog at https://jsteinhauer.com/blog/

★ 0 247d ago

A complete Flappy Bird built in Unity. This project recreates the core mechanics of Flappy Bird using Unity essentials like physics. input. spawning. collisions. UI. and game state management.

★ 0 252d ago

Age of Battle is a real-time strategy mobile game where you command armies across 5 stages of human history — from the Stone Age to the Modern Era. Each stage introduces new unit types. enemy waves. and a unique battlefield. Your goal is to destroy the enemy stronghold before yours falls.

★ 0 143d ago

Parking Simulation - Real-Time Data Gathering. Pipelining and Data Analysis and Visualization.

★ 0 978d ago

C# Based MCP Server for Unity3D. prepped for deployment to docker

★ 0 376d ago