GitHub Repository Explorer

All repositories 154,765 repos

data as of 26.09.2026

The example project to implement Google OAuth2 authorization without any libraries for Unity Editor.

★ 12 2336d ago

A collection of prefabs. scripts. and assets that can be dragged and dropped into Unity for the Oculus Quest. Requires the Oculus Implementations package from the Oculus Store. but makes various aspects about using it easier.

★ 12 552d ago

A simple module pattern (in the classical sense) for building gameplay systems decoupled from the transform hierarchy (run in c# land and access from monobehaviour-land).

★ 12 1277d ago

Unity部分底层框架,包含于网络框架(TCP/HTTP/UDP),热更新框架,加载框架等,protobuff.lua.

★ 12 2129d ago

A package that wraps SharpZipLib (https://github.com/icsharpcode/SharpZipLib) to be used inside Unity 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]

★ 12 120d ago

Hack and slash game using Unity.

★ 12 1469d ago

A Virtual Reality (VR) Museum Depicting the Marvelous History of Mother Earth

★ 12 2182d ago

A Unity package for basic AStar pathfinding

★ 12 680d ago

A noise library that was written using Unity.Mathematics for Burst

★ 12 2159d ago

Unity project for procedurally generating video game levels using generative graph grammars. Completed as part of my final year project for my Bachelor's Degree in Computer Science at Swansea University.

★ 12 1977d ago

Provides an easy implementation of object pooling in a Unity project. Useful for any 3d/2d/AR/VR project.

★ 12 2221d ago

The complete Unity3D open source to a 'brick breaker' clone game by Terry Paton. Originally written in 2016. now (mostly) updated to better new coding/Unity standards Terry has learnt since then.

★ 12 1304d ago

Experimental Unity project creating 2D Metaballs with Meshes and the Marching Squares algorithm.

★ 12 2005d ago

Tool to record and edit hand gestures with the Microsoft HoloLens 2 for in-app playback. Recordings can also be extended to possess actuation capabilities.

★ 12 1716d ago

Implemented FABRIK (forward and backward reachable inverse kinematics) for procedural spider walk animation in unity3d

★ 12 1479d ago

3D Race Car game with a simple reward system to unlock more powerful cars and enjoy the speed :car:

★ 12 1963d ago

General purpose fader to fade Materials. Enviro. etc in Unity

★ 12 1987d ago

Modular. OOP - Hack & slash game made with Unity. Architectured with ScriptableObjects.

★ 12 1904d ago

GUnityArchitecture

★ 12 1796d ago

Level-based puzzle game made with Unity. The aim of the game is to try to create the same shape as shown in the respective level with color shooters.

★ 12 1795d ago

AssetPostprocessor lets you hook into the import pipeline and run scripts prior or after importing assets. These are my default settings.

★ 12 2076d ago

A 3D simulation of natural processes within a small ecosystem. such as evolution and natural selection.

★ 12 1958d ago

A Unity project. Inspired by an anime [JP] named 'KonoSuba'. which features an advanced magical move/spell called 'Explosion Magic'. Made using Unity's particle system.

★ 12 1210d ago

Lightweight markdown documentation generator for Unity

★ 12 1768d ago

Customize the player loop from the settings window. One of the "j1Tech" series developed by jwellone Inc for Unity.

★ 12 1843d ago

A plugin that helps with placement of 3D tiles/modular prefabs in Unity.

★ 12 1760d ago

Attempt to make an influence map in Unity like the one in Endless space.

★ 12 1396d ago

Unity component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.

★ 12 1232d ago

Unity prefab for use with the VRChat Worlds SDK. It adds body colliders to players' avatars which allow them to kick. hit. and catch rigidbodies with their feet. knees. chest. and head.

★ 12 1250d ago

A pixel art sprite editor previously used to make sprites for my open-source C# console game engine. n8engine.

★ 12 1765d ago

This is a small project on how to create a piano roll in Unity with properly generated sounds

★ 12 1699d ago

A sample Unity project to handle camera movement on pre-rendered background games. The technique is known as 'Ken Burns' effect.

★ 12 1634d ago

This project implements a custom deferred rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders written in HLSL.

★ 12 1366d ago

A simple Unity importer for qoi. the "Quite OK Image" image format (https://github.com/phoboslab/qoi)

★ 12 720d ago