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data as of 26.09.2026

PYA is a prototype of a platform game. where we have to go from a point A to point B. but we don't control the player directly : we must prepare his actions (PYA = Prepare Your Actions). like moving right for 3 seconds. then jumping at a certain angle. then wait...

★ 0 2794d ago

The final project for comp313/mddn243

★ 0 2884d ago

A Proof of concept for a Job application. that needed to be done in 1 week.

★ 0 1019d ago

Test task for a unity developer position

★ 0 2904d ago

Base project for the PIGSquad VR workshop

★ 0 3151d ago

Asymmetrical Anthropomorphic Fantasy VR

★ 0 3463d ago

Set in a futuristic city under the backdrop of a hardboiled crime. this project is a portfolio piece that follows Marcus Dunwell as he tries to unravel the case that can clear his name.

★ 0 16d ago

The main goal is to create a fun way of improving IT education. It includes coding in-game with error checks and compilation(check out in-game programming challenges). learning programming material. answering programming questions. and playing a fun and entertaining game! The target audience is children from the 4th to 6th grade. I chose an elephant to represent our main character because many of the Bulgarian IT competitions tasks include this fictional character Loony. The aim of the game is to make the process of education in the IT sphere fun.

★ 0 3163d ago

Online multiplayer. in-browser "lawn-keeping" party game. Unity

★ 0 1045d ago

a remake for the aged Spirit of Excalibur

★ 0 3481d ago

Machine Learning and MLAgent project for VCE Software Development 3/4 (Year 12)

★ 0 462d ago

A platformer made through Husky Game Development at Michigan Technological University.

★ 0 2344d ago

Proyecto de grado - Creación de mapas procedurales para videojuego Roguelike basado en tipos de jugadores

★ 0 988d ago