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data as of 26.09.2026

Testing third person combat procedural animations using Animation Rigging Package

★ 0 131d ago

⚽ Football manager RPG retro 8-bit. 30 specs SDD + 597 tests + 20 bugs fixed Akita protocol. Theme toggle Modern/8-bit. Built with Claude Code + Stitch (Gemini 3 Pro) + Google Flow.

★ 0 55d ago

Developed an educational Unity-based action game (AirHeroes) in collaboration with Future Energy Systems (University of Alberta) to teach children aged 4–14 about air pollution and AQHI. featuring dynamic environmental systems. interactive gameplay mechanics. and automated testing using C#. Unity UI Toolkit. and NUnit.

★ 0 135d ago

Bonelab mod to add an extra player controlled with kbm

★ 0 1047d ago

모든 프로젝트들의 기반이 되는 로직.기술들 제작

★ 0 2d ago

"멋쟁이사자처럼 유니티 게임 개발 3기"에서 수행한 Angry Bird 모작 프로젝트입니다.

★ 0 635d ago

A simple demo to test the use of creational patterns

★ 0 341d ago

A simulation for a simple ecosystem written in Unity's Engine (WIP)

★ 0 1211d ago

2 level game with the first containing bots and main character trying to escape without dying. Second level is about completing the level without falling off the platform.

★ 0 141d ago

A Unity application that performs real-time FFT-based audio beat detection and drives a generative visual scene. sending the rendered output to Resolume Avenue/Arena via Spout (video) and OSC (parameters).

★ 0 189d ago

Collection of projects and tasks from my computer science studies.

★ 0 242d ago