All repositories 154,765 repos
data as of 26.09.2026mgtu unity labs
This is a flappy bird game I created during my Intro to Computer Science Lab
Unity. C#のポートフォリオ
25.01.20 ~ 25.07.17
[IEEE-VR 2026] This is the official source for our paper "Differential Effects of Virtual and Augmented Reality on Social Presence and Engagement in Collaborative Gaming for Unfamiliar Users"
Game Project For mini Thesis
Tiered resource cascade with engine-agnostic caching primitives (ICache. LruCache. DiskCache) and async loader (ResourceStore. ResourceLoader. IResourceSource). Unity + UniTask.
Gra tworzona w ramach licencjatu na game development
This is the repo made for the extra credits game jam 2020 that lasts between the 21th of Agoust and the 24th.
Learning and experiments with Unity game engine.
A VR critique of "immersive experiences." Built with Unity
Virtual Reality game featuring interactive 3D environment and player mechanics. Built to demonstrate VR development principles.
Zadanie Rekrutacyjne
Quantum Clock. a game made for Acerola Jam 0
meta VR - mirror networking - linux server
Individual 2D Game
Skybeats is a Unity game developed as Assignment 3 for the Game Development course at HCMUT
Cooking/Exploration Game. Working title: Disaster Diner
VR magic combat game for Meta Quest that visualises live data structures — Octree. Trie. Fibonacci Heap. and Skip List — as interactive 3D overlays in real time
Project used to learn basic 2D Unity game development
March-April
A game of words!
Work in progress Quality of Life MelonLoader mod for BedWars 2 on Airship
Tower defence Unity game
用于学习文档传递
Co-Op Card FPS Game
Language spelling app made on Unity
UT Game Jam 2026. c5 team repo
A prototype of dynamic movement in unity
A 2D space shooter game built with Unity - player controls a spaceship to dodge falling asteroids
Capstone Prototype for Professional Certificate in Game Design
In the game. the spaceship fights enemy spacecraft. The goal is to shoot them and blow them up.
Minor project made by 5 people for our exams in game development over 2 weeks.
A small clicker game created in Unity as a personal project.