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data as of 26.09.2026

I developed a game based on the first tutorial from learn.unity.com. which was my first self-learning project. Through this experience. I gained valuable insights and also utilized the movement scripts I learned in other projects I've worked on.

★ 0 1222d ago

Mobile puzzle game project ready to launch on the market. Level Editor is included. In this way. level design can be done easily.

★ 0 1044d ago

Sammlung meiner wichtigsten Software-Projekte aus Studium und Praxis. einschließlich Unity-Entwicklung. KI-gestützten NPC-Systemen. 3D-Modellierung. Automatisierungsskripten sowie Tools für Datenverarbeitung und Workflow-Optimierung.

★ 0 261d ago

Vibe coding helper for Unity. Claude code MCP editor window that allows you to prompt directly in the editor. and it can manipulate scenes. hierarchies. gameobjects. components and project settings.

★ 0 175d ago

2D procedural dungeon crawler using A* pathfinding. multiple enemy types. boss fights. inventory. and health/mana/stamina systems

★ 0 153d ago

Work in Progress 3D Chess variant ideally going to include powerups and such that improve upon the base game

★ 0 1132d ago

Short. logical game. At max it's 30 minutes gameplay.

★ 0 138d ago

Proyecto 2º Trimestre de Desarrollo de Videojuegos.

★ 0 210d ago

Allows you to save your planes current state and load it at any time. Press F9 to save your planes current state. and press F10 to open the Time Shift menu. this menu allows you to select the time state to load. This mod also includes a Time Warp feature. 1x. 2x. 5x 10x. Time Warp can get really unstable at high warp speeds so beware of the kraken!

★ 0 191d ago

Modded module for Keep Talking and Nobody Explodes inspired by the steam game Quaver.

★ 0 2032d ago