Vector flow fields for Unity particles
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data as of 26.09.2026Idle and Conquer is a mobile game developed as a tribute to old RTS games. You are the commander that recruits and sends out troops to battlegrounds instead of being sent there yourself.
MSF-Port for DarkRiftNetworking Pro 2
A Unity match 3 game with a twist using slot machine mechanics in C#
An simple OpenSource Behaviour Tree that uses https://github.com/Seneral/Node_Editor_Framework/ for scripting.
Test to make an AI walk using Unity ML-Agents plugin.
A set of utilities for Asynchronous programming in Unity.
Add Button to Inspector Unity3D
Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Local/Hotseat
A library for Unity3D which enables someone to create an XR application for any XR headset and controllers through one unified set of abstractions and one single library
Escape route is a 3D game where you control a helicoptter. avoid obstacles and collect coins!
Standalone Winforms application for browsing references in a Unity project.
AI squad in Unity
Collection of Unity editor scripts
ITU(Isometric Tiled 2 Unity) is the tool for analyze Tiled map and export it to Unity.
在unity3d发布的webgl中输入中文
A GPU implementation of PatchMatch in Unity using Compute Shader
Unity editor extension to select enum class & value :grin:
🏐xRoller | Unity Game Engine | Cross-Platform | Endless Roller Game
Quickly test in Editor and change at runtime: lightmaps. lightprobes and other scene objects.
Source-like displacements for Unity
Machine learning experiments in Unity: imitation learning. genetic algorithms. policy gradients. reinforcement learning with a from-scratch framework. and an LLM binding
A small Unity AI game built with ML-agents v0.5
Real-time navmesh generation
A demonstration of how to animate a LayoutGroup in Unity UI.
This is Game FSM package using Entitas 1.4.2 framework in Unity
An example of a type-safe object pool for Unity.
Easily export a folder of scripts and assets as a local Unity 2018 package for use with the new Package Manager.
Now you can reference folders into Unity's Inspector! :D
Unity 2.5D Tilemap Depth System. Note: this does not work for overlapping moving characters
Get github contribution with a face detection app. Dragon ball fantasy!
Slices big meshes into smaller parts to get better performance with occlusion culling.
A project for water simulation in Unity.
a mobile game developped by me KG using unity . it's a unity 2d platformer game
Simple achievement system based on 2 scriptable objects(property and achievement)
A Magic Leap Unity project for demonstrating what can be done with ML hand tracking technology
Sample for instancing with various textures.
A Multiplayer lobby example project in Unity using the SocketWeaver SDK
A Unity package to handle weighted distribution for even percentages and random draws
Trying to make Tetris with Unity's ECS system
My shitty shaders and scripts for Unity and VRChat.
This is a roguelike-RPG game powered by Unity3D. Our work of developing the game can be divided into four parts: random map generation. interaction design within the scene. monster behavior design and LAN connection play.
Tool for making navigation bezier splines with points. events and bindings to colliders
F# integration for Unity
A documentation window for Unity Editor that displays rich text pages.
A small utility to check Unity graphics capability.
A collection of useful nodes and utils for Unity Shader Graph
Windows Store Native is a plugin that makes it easy to use Windows Store feature that are not implemented in Unity
Unity AssetBundle 资源加密
Template to make FPS games in Unity3D
Unity Pixelation Package - Converted to PostProcessing v2 effect 🥂👓
UnityReaperParser is a tool for Unity written in C# to load and parse Reaper Project Files (.rpp/.RPP). This can be used to build your own tool to use Reaper as a kind of middleware to implement audio in video games.
UGUI richtext 富文本实现
Azure Kinect DK samples for Unity.
测试Unity动画资源的压缩方法
Swish Shot is a 2D mobile basketball game. made in Unity.
2.5D mobile game - Unity 3D
GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7
Material FX : A powerful free shader for unity.
Bare bones Unity project with AR Foundation using the Lightweight Render Pipeline (LWRP) version 5.13
Scripts used for a Unity RPG
【Unity】Hierarchy にシーンファイルを Ping するボタンを追加するエディタ拡張
Add unity's recommended git-hooks to your project with a single click.
Whooshy GameObject pooling / reuse for Unity.
Communication between unity WebGL and external JS
Create and mix Unity's BlendShape presets
Unity Package to detect Dark Mode across various operating systems
一个基础的Unity框架
This is the archive for legacy Unity support. This repository is provided for customers who are using the legacy. Unity-specific binaries.
Color hex code to C# color class code (Editor Window)
This is a Unity project that works as a simulator for the ROS FRC robot code hosted in the robot-frc repo.
젠킨스에서 실행하는 유니티 빌드 스크립트입니다.
Unity UGUI 常用数据图表。
A small. lightweight. Top-Down player movement script for Unity
Simple 2-player 3D air hockey game developed in Unity
unity3d热力图实现
An example of improving performance of video preview on mobile platform by replacing WebCamTexture of Unity standard API with NatDevice.
A tiny tool to find Prefabs. ScriptableObjects and SceneObjects referenzing an Asset (Prefab. ScriptableObject. Sprite. Audiofile. Script...).
Unity-based music game simulator.
Easy search and replace missing scripts GUIDs in your Unity3D project!
A basic parallax effect for Unity 2D.
This Unity package allows you to import a GeoJson created by Medieval Fantasy City Generator into Unity.
Unity tool to facilitate selecting GameObjects in the SceneView by showing a context menu of all objects under the mouse cursor.
Unity implementation of the space colonization algorithm to generate organic branching structures.
Provides a command line parser and options to set build. player. and other Unity settings when running Unity from the command line
A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.