GitHub Repository Explorer

All repositories 154,765 repos

data as of 26.09.2026

A collection of handy tools for Unity (2D animator. Build system. etc)

★ 14 1389d ago

Open source Unity extension of the ORCA local avoidance approach in 3D from https://gamma.cs.unc.edu/RVO2/

★ 14 1772d ago

A tool to export ScriptableObject database from either Google Spreadsheet or CSV by utilising cathei/BakingSheet and C# Source Generator.

★ 14 741d ago

A tool used to manage #defines in a Unity project to enable/disable optional features in supporting packages and to produce cleaner and more efficient code

★ 14 1161d ago

Коллекция известных структур данных пространственного разбиения в управляемой и нативной формах.

★ 14 1459d ago

Bomb Rush Cyberfunk mod for loading multiple custom models and switch inlines/skateboard/BMX directly in-game

★ 14 738d ago

A turn-based tactical role playing game. Written in C# using the Unity3D engine. Custom data-driven content pipeline.

★ 14 2978d ago

A mod for Kerbal Space Program that increases contract variety significantly.

★ 14 4371d ago

GoRo is an Android mobile game that uses Bluetooth to integrate with Concept2 performance monitors to provide a fun. interactive. and challenging rowing experience.

★ 14 1972d ago

A word puzzle game built using unity. Available on android and iso app store!

★ 14 2090d ago

Educational Android VR game for people with Neurodevelopmental Disorders. Developed with Unity. the game adapts its difficulty and aims to minimize explicit user input. guiding the user throughout the gameplay.

★ 14 3114d ago

How to make 360 VR Player Using Unity 3D. Easy Movie Texture and Google VR SDK

★ 14 3505d ago

Game engine in Unity??? Visual scripting system using AST

★ 14 586d ago

Small unity editor script that generates a terrain procedurally using 7 different noise types .

★ 14 2578d ago

A BepinEx plugin for the game Biped that adds support for ultrawide resolutions. FPS uncapping and custom resolutions.

★ 14 1647d ago

Cast the passthrough camera feed of Meta Quest headsets to OBS on Mac/PC to run ML models with Python on it (e.g. YOLO V8) and access the output via TCP/IP in Unity application for prototyping.

★ 14 775d ago

2020年7月 临港实习项目。我们组自己用SolidWorks进行建模,用Unity开发了无人机巡逻工厂仓库,扫描物料的场景

★ 14 2229d ago

The GameOBE service has high-quality networking and server-side capabilities. With this service. you can quickly realize multiplayer online battles. improve game experience. and reduce game development costs. Online battle service is mainly suitable for various types of games

★ 14 628d ago

Uice is a MVVM UI framework for Unity

★ 14 130d ago

Tutorial scenes for integrating the ArcGIS Maps SDK for Unity with VR frameworks.

★ 14 1209d ago

Test task (2023). A casual ball-shooting game where players split mass. shoot at targets to clear the path. spread area effects. and reach the final house.

★ 14 370d ago

This project features a dynamic combat and traversal system inspired by Sekiro. incorporating fluid movement. precise timing. and strategic combat mechanics. Designed for Unity. it showcases the implementation of parrying. dodging. and a grappling hook system. offering an immersive gameplay experience

★ 14 703d ago

Example Unity project demonstrating a spatially-aware Genies avatar for Apple Vision Pro

★ 14 472d ago

Power Grid Inventory - Again! A revamp of the classic PGI. a diablo style. grid based inventory system for Unity.

★ 14 735d ago

MixedRealityToolkit-Unity-XREALSDK is an integration project that brings together XREAL SDK with Microsoft’s Mixed Reality Toolkit 3 (MRTK3). This project enables developers to build immersive and interactive mixed reality experiences using MRTK3 components while targeting XREAL devices.

★ 14 529d ago

Makes KSP assets (atm only part textures) load once required instead of all on startup

★ 14 4189d ago

A mod originally made by KyleTheScientist for interacting with Gorilla Tag without the need for a VR headset.

★ 14 96d ago

Test task (2025)A tactical strategy prototype built on a 6×6 grid. combining card mechanics and state-machine driven gameplay. Players summon units. buildings. and skills through the Invocation system. expand their control. and battle for dominance.

★ 14 371d ago