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data as of 27.09.2026

Grid-based tactical prototype where players select sectors. customize projectile classes. and draw stylized flight paths to affect accuracy. area. and timing. Built with Unity in C#. focusing on player choice. probability systems. and clear visual feedback.

★ 0 60d ago

High-performance tilemap -> polygon builder for Unity. Converts solid tiles into simplified polygons with zero per-polygon allocations.

★ 0 319d ago

カッパ杯Winter(9月22日~1月上旬)に制作したゲームです。

★ 0 302d ago

This repository is a collection of my best snippets of code. showcasing my work. code quality. use of various packages.

★ 0 317d ago

This app is designed for students and professionals at Houston Community College to engage in a realistic and interactive virtual reality environment for learning and practicing residential HVAC system concepts.

★ 0 285d ago

Final project for the TMU course NMA867 - Game Engines. A 3D action flight game attempting to solidify the concept of "3D bullet hell".

★ 0 304d ago

A video game designed in unity 3D that uses a XR interaction toolkit to control a robot in virtual reality. to interact and talk with online friends using Photon-PUN

★ 0 1535d ago