Third Person Game
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data as of 27.09.2026Verdieping op state machines module 9
Github for our group video game project
A game where you play as a cat stealing T's around the GT campus
Fork of a basic dialogue system made for Unity
Gridbased Tactical TCG
MyProjectSuvivor
Project template sử dụng các module phát triển game bằng Unity
Public source release of Project Lucidity (Shattered)
Repository of the code needed to a) build and deploy AR apps for Android; b) build a STRAPI server hosting the content for the app; c) code to build online pages to make the app content available to everyone
Ludum Dare 50 - delay the inevitable
First unity game
coursework-2-marmotg5 created by GitHub Classroom
게임 알고리즘 프로젝트
The capstone course for IASC 4L00 at Brock University
A four-player co-op horror game
An (incomplete) Unity Game made for the STEM Games Challenge 2025
Project for Anya Melfissa Game
Unity 게임 개발 시 초기 개발 속도 향상을 위한 기능 집합 프레임워크
Capture Image and Run OCR
ModularWorkshop System for H3VR. that aims to improve performance for modular firearm mods.
Final project
A private repository for verified users to access the most up to date version of 'Motion Matching for Unity'
Bristol GameJam (Winner)
GONE狐
Second year major project about a small cozy fishing game where you play as a cat
Repo per la progettualità del 2025
mod1a-rollaballurp-JackTesoro created by GitHub Classroom
A CCG Battling System made in Unity from scratch by me.
Assignment 1 for I3E
Final Project fro GPR-340 AI for Games
Procedural Generation with PCG and WFC. Unity
A prototype of a space shooter game using keyboard and joystick inputs
Insólito: Um jogo enigmatico cujos desafios irão testar as habilidades lógicas e dedutivas do jogador.
Learning through genetic algorithms to escape from earthquakes safely.
Scripting essentials
Submission for mini jam 197
Developed Shadows Left Behind. a 2.5D single-player narrative game in Unity featuring light/dark world states. clue-based exploration. and multiple mini-games. The project placed 2nd in the course showcase based on votes from computer science faculty and student playtesters.
A GGJ2019 project
shoot 2 move
あちらのお客様からです。グラスを滑らせよう!力加減は大切に。
A voxel rendering algorithm written in HLSL. ran in a Unity engine compute shader.
Unity 3D Endless Game