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data as of 27.09.2026

This is my very first project. CityDefender is a clone of the Classic Arcade Game "Missile Command". Defend six cities with your rocketlaunchers against incoming nuclear missiles.

★ 0 3404d ago

The 'clean' version of CaveV2. not tracking large files. Used to save my work before deleting the Cave repo from the BBRI account

★ 0 1131d ago

Following up on CaveV2. but this time not tracking heavy files. which caused LFS storage problems.

★ 0 1132d ago

A Complete Rewrite of Rob's Monster Variants. with an end goal of easy variant creation using Thunderkit

★ 0 132d ago

A Unity "Space SHMUP" game from Introduction to Game Design. Prototyping. and Development (3rd edition) by Jeremy Gibson Bond

★ 0 354d ago

A cocktail of different things for unity I make. Mono repo for different packages and plugins

★ 0 121d ago

A blast game prototype including core mechanics of blasting. different obstacles and variations of supportive boost mechanics triggered by multiple blasts. You can watch the gameplay clip at the YouTube link below.

★ 0 207d ago

A project that explores UI/UX integration with combat & story design through color. shape. and sound. This was a project for my Intro to Scripting class in college that I revisited after submitting.

★ 0 90d ago

Compilation of basic codes that might be useful in the future.

★ 0 3035d ago

Valheim mod. Customize circlet light. Every circlet preserve its own state. Upgrade circlet to have new features: putting on top. overload and demister.

★ 0 4d ago