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data as of 27.09.2026

📝 Archive of my Unity experiments and coding drills. Focusing on game mechanics and C# basics.

★ 0 218d ago

Esse jogo é um trabalho de conclusão de curso do aluno Leonardo Araujo Resende Aguiar 2025. do curso de Ciência da Computação.

★ 0 452d ago

유니티 New Input System을 Canvas 및 Scene 별로 적용하여 사용 할 수 있습니다. 모든 플랫폼 디바이스를 지원합니다.

★ 0 67d ago

A collection of Unity game development projects showcasing gameplay systems. UI. and core mechanics in C#.

★ 0 491d ago

A twin-stick shooter multiplayer game with bugs made for the TritonWare Spring 2025 game jam

★ 0 141d ago

The project objective is to make a character controller. The idea is to build a base character controller that can be expanded upon for different types of platforming games (stealth. action. or exploration based). The system should be structured so that components can be easily reused or replaced without needing to rewrite core functionality.

★ 0 422d ago

motion Runner is a 2D endless platformer where the player runs through an ever-changing world influenced by dynamic emotional states. Every few seconds. the player’s emotion shifts — from Joy to Rage to Sadness — and each emotion affects the game’s physics. visuals. audio. and obstacles.

★ 0 410d ago

an ML Integrated Aim Trainer Application Built on Unity

★ 0 479d ago