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data as of 27.09.2026

A quality-of-life editor mod for Zeepkist that enables block translation and placement using local axes instead of fixed global axes.

★ 0 12d ago

# ABYSS LAB **FPS Horror-Strategy Hybrid Game** | Underwater Lab Creature Management Simulation

★ 0 104d ago

Detroit Drone Film Festival @ MSC

★ 0 1101d ago

A prototype port of Quake/Source engine movement in unity

★ 0 1024d ago

Immersive spellcasting game built in Unity. controlled by real-time hand gestures via WebSockets.

★ 0 436d ago

Aquatic Vehicle System: A Subnautica vehicle infrastructure derived from https://github.com/NeisesMike/VehicleFramework

★ 0 306d ago

This game was made during a 3-week course on computer game design and development at Reykjavík University. The DevOrcs team consists of: Bjarki Rafn Þórðarson (itch.io) Daði Rúnarsson (itch.io) Halldór Sigurðsson (itch.io) Hugi Freyr "Kennitala" Álfgeirsson (itch.io)

★ 0 1014d ago