GitHub Repository Explorer

Topic: tiles 6,024 repos

data as of 25.09.2026

Making cool mobile games and hope to GetComponentInChildren<Imagination>().Expand(Time.deltaTime * funfactor);

★ 2 2436d ago

A demo showcasing the use of Ready Player Me characters with different art styles to fit your game environment better using Toon Shader as example

★ 2 1015d ago

A prototype in the style of XCOM's combat system. Built over the course of 10 weeks.

★ 2 3228d ago

Planet 112. built using Unity. Amoriem Lab's third long-term project: a fantasy RPG where the player embarks on a mission to restore a planet's atmosphere by planting long-lost seeds from the past.

★ 2 1108d ago

Allows traders to sell slaves even above the population limit and increases their amount

★ 2 1814d ago

A Beat 'Em Up web game developed with Unity to raise awareness about computer security threats.

★ 2 900d ago

Series of minigames playable with Kinect. made in Unity. One minigame currently implemented.

★ 2 625d ago

Mirror of https://bitbucket.org/Unity-Technologies/ui/ for ease of code search

★ 2 4277d ago

Simple Unity chess game for mobile. where two players can play against each other on one device. Focus on clean code and simplicity.

★ 2 1148d ago

The repository for The Purdue Association for Computing Machinery's Special Interest Group for Game Design's 2021 video game project.

★ 2 1606d ago

Frostfall is a thrilling 2D vertical platformer game where players navigate the icy mountain landscape using a grappling gun and pickaxe. mastering the game's strategic combat skills and novel movement mechanics.

★ 2 891d ago

A tool for Unity that splits terrain into smaller chunks of a given size.

★ 2 2807d ago

A Unity 2D game where you drive a coach through fantasy landscapes. As the immortal Traveller. you will craft. garden. and unravel the mysteries of the world.

★ 2 521d ago

Awkna is a procedurally generated rogue-like game where the player must escape a perilous mine on Mars. Each level presents an increasing challenge. with new obstacles and enemies to overcome. This game was developed by LeTartap Studios in Unity/C# for the Ubisoft Gamecellerator contest in 2018. where it proudly secured 2nd place.

★ 2 352d ago

My first attempt at fully publishing a game on the Android store. It's a very simple game done to learn about the Unity framework and create a solid. scaleable architecture that I can use in future games.

★ 2 2038d ago