A collection of some of the neat math and physics tricks that I've collected over the last few years.
Topic: voronoi 1,579 repos
data as of 25.09.2026A versatile Unity scroll view component that enables highly flexible animations.
Unity Graphics - Including Scriptable Render Pipeline
Various shaders.
Computational Geometry Unity library with implementations of intersection algorithms. triangulations like delaunay. voronoi diagrams. polygon clipping. bezier curves. ear clipping. convex hulls. mesh simplification. etc
🌏: Dungeon free resources (terrain & roguelike generation)
Fracture any mesh at runtime
A Delaunay/Voronoi library for Unity. and a simple destruction effect
Modified Shader Graph package implementing Procedural Stochastic Texturing
Template with all necessary stuff taken care. just create your games main features.
Optimizes mesh and polygon colliders in Unity
Marching cubes in Unity
A dungeon generator for Unity
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Hull. Delaunay and Voronoi algorithms in Unity
A texture maker tool for Unity.
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping. polygon winding direction. polygon area. polygon centroid. centroid of multiple polygons. line intersection. point-line distance. segment intersection. polygon-point containment. polygon triangulation. polygon Voronoi diagram. polygon offset. polygon outline. polygon buffer. polygon union. polygon substraction. polygon boolean operations. and more. It is a polygon fest.
A Unity toolkit for making 4D games
C# Grid Library
Unity URP Shader 代码示例
An implementation of Polygon Map Generator in C# for Unity
A Voronoi Based Map Generator for Unity
Unity Voronoi-based Runtime Destruction Asset
C# rock generator
Simple examples of noise algorithms in Unity
PLATEAUの3D都市モデルデータをUnityで扱うためのツールキット
Destruction effect in unity
This package is OLD. use new one: https://github.com/Warwlock/blender-nodes-for-unity3d
Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.
Voronoi mesh generator
Graphical pipeline allowing mesh deformation through shader with 3D noise volumes
Unity上でVFX向けテクスチャをレイヤーベースで生成するEditor拡張
An attempt at recreating the World of Warcraft Editor used by Blizzard Entertainment to create the environments for the game. My version's purpose is for the aiding of creating machinima / Creating custom environments using WoW's assets / exporting models etc. (Unity 2018.1.0f2 Project)
自定义Unity Shader GUI
Demo of animated line renderer in unity
Procedural terrain generator for the Unity 3D engine.
Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading
🌏: Dungeon free resources (terrain & roguelike generation)
This is a technical project from the Final project of mine containing only the scripts. shaders about interatable wate. grass. and wind.
A procedural dungeon generator with connected paths created from a spanning tree
A collection of URP shaders and render features.
CGALDotNet examples in Unity
The Random Island Generator being developed for use in The Rogue Sea.
Vehicle snow tracks shader graph test using unity "custom render texture". unable to get Graphics.Blit to work for a render texture/
.NET / Unity library for creating Voronoi Diagrams
Template unity project preconfigured with ASW for the Oculus Quest 1 & 2 using a custom render pipeline
Tutorials files for LibNoise.Unity
Library of procedural generation code for use in Unity
Voronoi mosaic image effect for Unity
MapGen
Polygon Map generation based on Red Blob Games Article
Based by NvBlast.using Jobs system to improve performance
Map generator based on Voronoi diagrams.
Repositorio de proyectos del urso de Desarrollo de Videojuegos con Unity 2018 y C#
Computational Geometry Unity library with implementations of intersection algorithms. triangulations like delaunay. voronoi diagrams. polygon clipping. bezier curves. ear clipping. convex hulls. mesh simplification. etc
Turn sprites into 2.5D destructable objects
Changes KSP's solar system to make it like the real one.
Drop-in Voronoi mesh fracturing for Unity URP. Pure-C# fragmentation. watertight fragments. optional Unity-physics bouncing. alpha-fade dissolve. and a pre-bake cache with cooked convex hulls.
Demo client project for my server framework
A simple example of how to create a Unity terrain from code using procedural noise.
Box2D physics library ported to aid interoperation with Unity 3D
Voxel engine made in C# for Unity
RogueLike shooter on Unity
2D pixel art parametric castle generator
Unity RTS is an open-source multiplayer-player medieval-fantasy 3D RTS (obviously) based on an Unity engine and inspired by classic RTS.
Tool for making sprites in Unity
Some examples of dungeon generators in Unity. including an example of a "Fitness Function"
Buoyancy simulation with mesh intersection in Unity.
An open-source Unity3D implementation of the SNES Super Metroid game
FRONTIERS source code
Library to create voronoi diagrams in Unity3D.
Procedural city generator in C#
A stippling post-processing effect for Unity
IslandViz: A Tool for Visualizing Modular Software Systems in Virtual Reality
尝试用unity3d实现mapgen4、planet、fantasy map的功能
Unity project that implements the voronoi fracture on a table top.
Dynamic Voronoi 2-player 2D split screen system with optimized rendering using stencil buffer in standard rendering pipeline.
A quick and simple image noise and pattern generator for Unity (Editor)
A real time 3D simulation of boids with graphics
Smash the glass!
Tutorial Projects following a Youtube-Series
3D Telecommunications project utilizing Holoportation technology to provide live volumetric capture. Used in one case to increase the reach of specialized medicine.
Voronoi selection for complex data visualization in 3D
Seamless voronoi custom node for the Unity's shader graph.
[ARCHIVED] 📐 A library for procedural geometry creation and manipulation in Unity