GitHub Repository Explorer

Topic: unity_iap 396 repos

data as of 25.09.2026

This game got over 400k downloads in 2016. It's no longer on the App Store/Google Play. Do whatever you want with it!

★ 265 2543d ago

A free framework for Unity that will help drastically increase the development speed and feature set of your games.

★ 260 2380d ago

[Mirrored from UPM. not affiliated with Unity Technologies.] 📦 IMPORTANT UPGRADE NOTES:If updating from Unity IAP (com.unity.purchasing + the Asset Store plugin) versions 2.x to version 3.x. complete the following actions in order to resolve compilation errors: 1. Move IAPProductCatalog.json and BillingMode.jsonFROM: Assets/Plugins/UnityPurchasing/Resources/TO: Assets/Resources/. 2. Move AppleTangle.cs and GooglePlayTangle.csFROM: Assets/Plugins/UnityPurchasing/generatedTO: Assets/Scripts/UnityPurchasing/generated. 3. Remove all remaining Asset Store plugin folders and files in Assets/Plugins/UnityPurchasing from your project.PACKAGE DESCRIPTION:With Unity IAP. setting up in-app purchases for your game across multiple app stores has never been easier.This package provides: ▪ One common API to access all stores for free so you can fully understand and optimize your in-game economy ▪ Automatic coupling with Unity Analytics to enable monitoring and decision-making based on trends in your revenue and purchase data across multiple platforms ▪ Support for iOS. Mac. tvOS. Google Play. Windows. and Amazon app stores(*). ▪ Support to work with the Unity Distribution Portal to synchronize catalogs and transactions with other app stores ▪ Client-side receipt validation for Apple App Store and Google PlayAfter installing this package. open the Services Window to enable In-App Purchasing to use these features.

★ 39 20d ago

Flip Fall - Mobile Arcade Platformer. made with Unity. Available on the Play Store

★ 30 2147d ago

Powerful Store manager for Unity project. Can handle everything related to: ingame currencies. ingame shop items. IAP purchases. subscriptions. data save with encryption.

★ 23 543d ago

Server-side receipt validation for react-native-iap. Apple StoreKit 2 + Google Play Billing. One line: app.use(createOneSubMiddleware(config))

★ 13 3d ago

The beamable product suite including com.beamable. com.beamable.server. microservice base image. portal. the installer. and build scripts

★ 10 today

Block Escape 2D was a mobile game I created in 2018. Written in C# using Unity3D. the game consisted of guiding a cube through a maze filled with obstacles and lava.

★ 6 1538d ago

A VR mechanic demonstrating Naruto Hand Seals and some Jutsu created by me. Chase Monson. This is not a game. this is a mechanic for devs to tinker around with and freely add to their game with credit to me. Mechanic developed by me. Chase Monson. Kakashi hand models developed by Tyler Hurdle.

★ 5 782d ago

Float man is an endless 2D runner in which the main goal is to survive. Come floating in outer space and experience the fun without gravity.

★ 5 1174d ago

2D fun interstellar adventure for Android/iOS. built with Unity & C#. Showcases implementations of Firebase. Authentication. AdMob. In app Purchases and many more game dev technologies.

★ 5 2090d ago

Repository for my master's thesis project. The goal is to create highly realistic 3D avatars that can perform generated sign language animations in VR applications. The purpose of the avatars is to increase the availability of sign language material for deaf and hard hearing people. and as a supporting tool for deaf people and sign language interpreters at teaching deaf children sign language.

★ 4 1533d ago

Infinite runner-esque mobile game developed by Mohamed R. Khan and Timour I. Khan for IOS and Android devices.

★ 4 106d ago

Welcome to the Low Poly Adventure. an immersive multi-level 3D game built using Unity and powered by C#! Embark on a thrilling journey through a beautifully crafted low-poly world filled with challenges. mysteries. and endless excitement.

★ 2 1098d ago

Further development of previously made BrightLights game by Kerr Macpherson for Honours Project. New repository had to be created as only Github Enterprise allows pushing LFS objects to public forks. Built for Android using Unity C#

★ 2 1235d ago