GitHub Repository Explorer

Topic: unitask 403 repos

data as of 25.09.2026

Unity GameFramework + HybridCLR热更,Obfuz代码加固,兼容WebGL(小游戏)热更。融入AI功能、高效率、高性能、简单易用、规范化、自动化的开发工作流。

★ 973 49d ago

Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager. a c# hotfix module based on hybridclr. and a UI module based on MVMC. and other basic functions support.

★ 393 674d ago

Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough. Spatial Anchors. Scene API. Colocation and Shared Anchors.

★ 312 224d ago

UniState is a modern. high-performance. scalable state machine package for Unity.

★ 250 8d ago

Unity client of the GameFrameX framework: HybridCLR hot-update. YooAsset. FairyGUI and ProtoBuf networking — connects to the .NET game server out of the box. | GameFrameX 的 Unity 客户端:HybridCLR 热更、YooAsset、FairyGUI、ProtoBuf 网络,开箱即连 .NET 服务器。

★ 212 11d ago

1. 基于索引计数与对象绑定的AssetBundle加载管理简易框架。(参考: tangzx/ABSystem思路) 2. 集成资源热更以及版本强更框架(半成品)

★ 163 15d ago

Fink Framework是由Fink个人开发的供unity使用的轻量游戏框架。该框架提供了完整数据管线、对象池、事件系统、资源加载系统等诸多常用功能。

★ 92 4d ago

unity game framework 游戏框架,使用hybridclr作为热更方案,包括了基本架构、资源打包加载、UI框架、网络层(tcp,udp,kcp,websocket)

★ 72 85d ago

Small Package for Unity that wraps WebSockets (System.Net.WebSockets and jslib-bridged WebSockets used in WebGL) in an Interface that returns UniTasks

★ 28 1605d ago

Essential and minimalistic game management tools: messaging. service locator. data-storage and more

★ 19 238d ago

uInstancing provides server owners and developers the ability to create different 'worlds' within their servers. with seperate physics/collision and game logic.

★ 17 557d ago

功能:可视化多模块打包器、多模块热更、多线程下载、多版本热更、多版本回退、加密、解密、内嵌、解压、内存引用计数、大型对象池、AssetBundle加载、Editor加载

★ 8 41d ago

对tengine的扩展使用。 1.增加了网络模块,使用 websocket. protobuf协议对接skynet_fly rpc 调用方式。 2.嵌入了loopscroll 列表。 3.实现了CommonUI,提示语,弹出,红点常见功能。 4.新增了系统模块,用于写功能模块。 5.邮件系统对接了skynet_fly_demo的邮件,使用了红点系统。

★ 8 197d ago