UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters. such as grayscale. blur. and dissolve. to decorate your UI with a unique visual style!
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data as of 25.09.2026Zero encoding extreme performance binary serializer for C# and Unity.
A NuGet Package Manager for Unity
:books: Library of all kind of scripts. snippets & shaders for Unity
A class-leading water system implemented in Unity
Open source recreation of Daggerfall in the Unity engine
Demo Project using the Universal RP from Unity3D
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible. generic. easy to extend. lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
Robust realtime face and facial landmark tracking on CPU with Unity integration
A small-scale cooperative game sample built on the new. Unity networking framework to teach developers about creating a similar multiplayer game.
请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) . Unity3D Framework/Toolsets focus on hot reload
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
A Lightweight. Flexible. Powerful Shader GUI System for Unity.
Fastest lua binding via static code generating for Unity3D and mono.
Automation for mobile games
Steering. obstacle avoidance and path following behaviors for the Unity Game Engine
ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications. in particular Unity3D
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
Visual Workflow Automation Tool for Unity.
基于Unity做的帧同步Demo.ECS架构
Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode. "Mario vs Luigi"
An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples. real-time previews. and per-vertex animation capabilities.
Open source Role Playing Game engine for Unity 3D written in C#.
Highly customizable library for procedural world generation based on real map data
Attention! This repository is out-of-date and unsupported. please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.
A rule-based addressable asset importer
Vehicle physics system for the Unity engine.
太吾绘卷游戏Mod
Unity Scene References for Runtime and Editor. Strongly typed. robust. and reliable. Provides GUID. Path. Build Index. Name. and Address.
A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
A constantly evolving array of Unity C# components for 2D games. including classes for pixel art cameras. events & messaging. saving & loading game data. collision handlers. object pools. and more.
Roslyn analyzers for Unity game developers
🚀Actors is a framework empowering developers to make better games faster on Unity.
Examples of various Unity 2D Physics components and features.
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets. not custom-made ones nor the MMD variants.
Gems of Unity Labs for our user-base.
Cities: Skylines Traffic Manager: President Edition
基于tolua的热更新框架V2
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
The deVoid UI Framework for Unity
Automate Addressing. Labeling. and Version Control for Unity's Addressable Asset System.
OpenCV for Unity (Untiy Asset Plugin)
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
Motion Matching implementation for Unity
Ultraleap SDK for Unity.
Add files and frameworks to your Xcode project after it is generated by Unity 3D.
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
This is a Workshop Project that made for a User group talk in Taiwan. It's about how to create a Minecraft like environment with huge number of blocks using ECS
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
Easily bring your Figma Documents. Components. Assets and Prototypes to Unity
Let AI Drive Unity. from Editor to Play Mode.
UltimateXR is a free. open source framework that facilitates the creation of VR applications.
Hollow Knight Multiplayer
The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrate live gaming operations.
Combat Extended mod for RimWorld
TopDown Engine extensions created by the community
UnityChan Sping Bone System for lightweight secondary animations
Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.
Replacement logging framework for Unity. with a new editor and in-game console
Master Server framework for Unity
果派德州客户端源代码,使用Unity3D引擎。
Unity Editor extension for making VRChat worlds
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field. property. event. method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.
青霜-UnityResourceSolution
This provides a sandbox simulator for training a self-driving car. This uses Unity for simulation and Python with Keras and Tensorflow for training. Recently updated to work on Python 3.4+ and Keras 2+
Repository for EOS Plugin for Unity. bringing the functionality of Epic Online Services to the Unity Game Engine.
A Versatile Teleoperation framework for Robotic Manipulation using Meta Quest3
An easy-to-use Among Us cheat menu with a simple GUI and lots of useful modules
Google ARCore Extensions and Geospatial Creator for Unity's AR Foundation
Amplify Shader Editor Tutorial with Universal Render Pipeline
Body. Eye and Face Tracking code sample.
This framework is considered obsolete. please see new version at:
Modular utilities for shader stripping to drastically improve Unity build times
A toolkit that helps developing/prototyping VR apps.
VRCBilliards: Community Edition 1.x