GitHub Repository Explorer

all repositories - updated at 06.12.2025

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Grid Sensor Components for Unity ML-Agents

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1581

Bitset-based ECS with rollbacks. C# library and Unity package.

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Adjust pivot point of an object in Unity without creating an empty parent object

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UnityEngine.CullingGroup API for everyone.

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1311

[DEPRECATED] WalletConnect v2 and Modal for Unity 🎮

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444

A community-driven collection of extension scripts for Feel by MoreMountains.

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A bare bones stripped down version of the shader graph editor using UIElements

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2254

Unity Render Streaming SDK to stream VR from CloudXR to WebXR over WebRTC

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1372

The files for each part of the Weapon System Tutorial Series on YouTube

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Autopilot framework for games made with Unity

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60

A Single Process Online Game Server with Minimum Design

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reimplementation of google blockly for Unity

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Firewatch VR Mod

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A space battle simulation. based around Unity ECS framework

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🍴🍅 Fan-made cooking game! 🍔🥣

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VR injection framework for Unity

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2356

This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.

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Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces

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44

Lineage2 into Unity3D

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131

Peer to peer network solution for multiplayer games.

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1006

A bunch of code I like to have on hand while working in Unity

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11

A simple script to capture 360° screenshots in-game with Unity

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Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.

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Tool for detecting "Fake Null" C# instances.

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厦门大学软件工程系学习材料,欢迎pr!My learning materials for software engineering courses in Xiamen University.

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Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。

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Entitas-Lite is a No-CodeGenerator branch of Entitas. and also a fast & easy ECS framework for C#/Unity.

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Rhenaud The Lukark's Unitale fork

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An A* navigation system for Unity using burst compiled jobs for performance.

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1808

Unity ECS based octree.

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2118

The ECS project originally developed with Intel for GDC 2018

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Moralis Web3 Unity SDK provides full wallet and blockchain integration for your Unity Game. Full cross-chain and L2 support. Feel free to fork and contribute.

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854

The software ReciPro makes various crystallographic calculations. visualizes a crystal structure. simulates a diffraction pattern and high-resolution TEM image. indexes diffraction spots. plots stereographic projection. and so on.

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FernRP is a pipeline extension based on URP that implements more rendering effects

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325

Unity Voronoi-based Runtime Destruction Asset

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986

Treasure chest of Unity developer tools

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Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System

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3098

.NET Standard bindings for Apache MxNet with Imperative. Symbolic and Gluon Interface for developing. training and deploying Machine Learning models in C#. https://mxnet.tech-quantum.com/

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Unity Image Effect that replicates retro ASCII rendering seen in games such as Rogue and Dwarf Fortress

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GameplayTags implementation for Unity

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67

Unity 2021 Shaders and Effects Cookbook - Fourth Edition. published by Packt

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Selectively deep profile single methods while your game is running in Unity's Profiler 🔬

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40

Serializes and renders ⚠ missing component info in Unity

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892

Unity Addressables Manager

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706

First-class error reporting for the Unity game engine.

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2

One line property drawer for Unity3d

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1782

C# rock generator

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1863

Simple and extensible event system for Unity Engine. implemented via scriptable objects

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UBind is a value binding component for Unity. which is used to quickly realize the association binding between UI and logical data.

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618

ECS approach to render a line.

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1568

The source code for Placeholder Gameworks' debut title "Death and Taxes". of which I did the coding.

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2087

Easy-as-dumb toolkit to prevent any malicious injections in your Android app. Beware of cheaters!

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601

Low-code. cross-platform media SDK for Unity Engine.

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25

Svelto.ECS and Svelto.Tasks Mini Examples for Unity

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212

Generation of planets with dynamic terrain

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1466

Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no need to store it on disk.

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163

A RTS style Camera Controller for Unity 3D's Cinemachine system.

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297

PowerUI. the HTML UI framework for Unity.

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An open source GIT Unity3D editor plugin.

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1448

A better replacement for UnityEvents

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856

A Kerbal Space Program mod to display trajectory predictions. accounting for atmospheric drag. lift. etc.

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935

A block world prototype using Unity DOTS and ECS. Because someone had to do it.

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ScriptableObject architecture with small. easy-to-expand codebase. and simple UI.

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1176

A pre-calculated Portal visibility system for Unity.

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2575

The GameGuru Repository For Community Collaboration

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122

Simple examples of noise algorithms in Unity

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unity urp RayMarching体积云渲染

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1454

A combination of widely-used counters. all configurable in one Beat Saber mod.

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336

Full code/assets of Anodyne 2: Return to Dust (2019)

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478

A unity library to parse GIF files and extract the images as textures

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Editor for SubAsset in unity project.

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42

(Unity) Editor tool for SerializeReference

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14

Mods for Oxygen Not Included

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A multiplayer plugin for KMP

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Collection of tools for manipulating osu! beatmaps

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16

CADability is a pure .net class library for modeling and analyzing 3d data. both with your code and interactively. It comes with an optional Windows.Forms user interface. which can be adopted to other environments. It does not refer to other 3d modeling libraries. For data exchange you can use STEP. STL or DXF files.

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The GameAnalytics SDK for tracking events in Unity.

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88

KBEngine is a MMOG engine of server.

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2458

AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition. add useful sprite selector and border editor to the inspector.

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Baking spline deformation to a texture then applying it to a mesh via a shader.

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210
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MOBA手游【最后一战】unity3d C++ mirror

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An example of a simple performant sprite renderer using Unity's new ECS system

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Comprehensive systems framework for Unity

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526

A Unity Clicker Library

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539

Unity C# Port of GGPO built atop Hourai Networking

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1520

Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.

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96

Auto attach components in inspector

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1535

The repository for my zelda tutorial

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2334

Unity Runtime Mesh Simplification

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597

An extension library for Unity Mathematics.

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0

An Among Us mod which adds a new underwater map

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15

Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity HDRP Pipeline. Note: Development of the CC/iC Unity Tools has moved to a single version for all pipelines:

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