Grid Sensor Components for Unity ML-Agents
Bitset-based ECS with rollbacks. C# library and Unity package.
Adjust pivot point of an object in Unity without creating an empty parent object
[DEPRECATED] WalletConnect v2 and Modal for Unity 🎮
A community-driven collection of extension scripts for Feel by MoreMountains.
A bare bones stripped down version of the shader graph editor using UIElements
Unity Render Streaming SDK to stream VR from CloudXR to WebXR over WebRTC
The files for each part of the Weapon System Tutorial Series on YouTube
reimplementation of google blockly for Unity
Firewatch VR Mod
A space battle simulation. based around Unity ECS framework
🍴🍅 Fan-made cooking game! 🍔🥣
This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.
A bunch of code I like to have on hand while working in Unity
A simple script to capture 360° screenshots in-game with Unity
Tool for detecting "Fake Null" C# instances.
厦门大学软件工程系学习材料,欢迎pr!My learning materials for software engineering courses in Xiamen University.
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
Entitas-Lite is a No-CodeGenerator branch of Entitas. and also a fast & easy ECS framework for C#/Unity.
Rhenaud The Lukark's Unitale fork
An A* navigation system for Unity using burst compiled jobs for performance.
Unity ECS based octree.
The ECS project originally developed with Intel for GDC 2018
Moralis Web3 Unity SDK provides full wallet and blockchain integration for your Unity Game. Full cross-chain and L2 support. Feel free to fork and contribute.
Unity Voronoi-based Runtime Destruction Asset
Treasure chest of Unity developer tools
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
.NET Standard bindings for Apache MxNet with Imperative. Symbolic and Gluon Interface for developing. training and deploying Machine Learning models in C#. https://mxnet.tech-quantum.com/
Unity Image Effect that replicates retro ASCII rendering seen in games such as Rogue and Dwarf Fortress
GameplayTags implementation for Unity
Unity 2021 Shaders and Effects Cookbook - Fourth Edition. published by Packt
Selectively deep profile single methods while your game is running in Unity's Profiler 🔬
Serializes and renders ⚠ missing component info in Unity
Unity Addressables Manager
First-class error reporting for the Unity game engine.
One line property drawer for Unity3d
C# rock generator
Simple and extensible event system for Unity Engine. implemented via scriptable objects
ECS approach to render a line.
The source code for Placeholder Gameworks' debut title "Death and Taxes". of which I did the coding.
Easy-as-dumb toolkit to prevent any malicious injections in your Android app. Beware of cheaters!
Svelto.ECS and Svelto.Tasks Mini Examples for Unity
Generation of planets with dynamic terrain
Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no need to store it on disk.
A RTS style Camera Controller for Unity 3D's Cinemachine system.
An open source GIT Unity3D editor plugin.
A better replacement for UnityEvents
A Kerbal Space Program mod to display trajectory predictions. accounting for atmospheric drag. lift. etc.
A block world prototype using Unity DOTS and ECS. Because someone had to do it.
ScriptableObject architecture with small. easy-to-expand codebase. and simple UI.
The GameGuru Repository For Community Collaboration
Simple examples of noise algorithms in Unity
unity urp RayMarching体积云渲染
Unity implementation of Decentraland Client
A combination of widely-used counters. all configurable in one Beat Saber mod.
Full code/assets of Anodyne 2: Return to Dust (2019)
Editor for SubAsset in unity project.
(Unity) Editor tool for SerializeReference
Light probes volumes
A multiplayer plugin for KMP
Collection of tools for manipulating osu! beatmaps
CADability is a pure .net class library for modeling and analyzing 3d data. both with your code and interactively. It comes with an optional Windows.Forms user interface. which can be adopted to other environments. It does not refer to other 3d modeling libraries. For data exchange you can use STEP. STL or DXF files.
The GameAnalytics SDK for tracking events in Unity.
KBEngine is a MMOG engine of server.
AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition. add useful sprite selector and border editor to the inspector.
Baking spline deformation to a texture then applying it to a mesh via a shader.
MOBA手游【最后一战】unity3d C++ mirror
An example of a simple performant sprite renderer using Unity's new ECS system
A Unity Clicker Library
Unity C# Port of GGPO built atop Hourai Networking
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.
Auto attach components in inspector
The repository for my zelda tutorial
Unity Runtime Mesh Simplification
An Among Us mod which adds a new underwater map
Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity HDRP Pipeline. Note: Development of the CC/iC Unity Tools has moved to a single version for all pipelines: