3d. 3rd person. one vs one multiplayer game using unity game engine. This game was made for the "Project 350" lab course in 3-2.
Project RimFactory Revived
Moon Motion Toolkit - Free and open source toolkit for VR locomotion
GDC showcase game
3D multiplayer game where you control character by mouse. Contains basic health. combat. inventory. equipment system and SQLite integration.
Unity-5.x-Animation-Cookbook
Visual inspector editor for Unity
Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.
This project merges computer vision with 3D modeling to create a lifelike virtual hand in Unity. Hand movements are tracked using OpenCV. enabling real-time interaction and applications in virtual reality. gaming. and simulations.
Turn sprites into 2.5D destructable objects
A Bowerbird's Nest of Unity3D scripts
A software package of Unity to use HTC VIVE Pro Eye. a head-mounted display with VR technology. for assessment of saccadic eye movement.
uFrame ECS Framework
Asset Lens : Unity asset reference management utility working in background. 에디터 백그라운드에서 관리되는 유니티 에셋 파일 레퍼런스 데이터 도구.
Official Unity Tracking Library for Mixpanel Analytics
Serilog Sink for Unity 3D Debug log
一款基于Unity3D游戏引擎的横板跑酷类游戏
Tubular mesh (tube shape along a curve without torsion) builder for Unity.
慶應義塾大学『スマートデバイスプログラミング』教材 GameCanvas for Unity
An Agent-Based Modelling (ABM) Framework for Unity3D
Lightweight package with variables. custom data model support and optional encryption. Under the hood it uses the same PlayerPrefs system. but creates flexible wrapper on top.
Seeking to expand and add to content in Pathfinder: Wrath of the Righteous
The WebRequest API provides an easy interface for accessing the HTTP pipeline by implementing a Request model that provides an easy. await-able and extendable way to fetch resources asynchronously across the network.
Third-person shooter featuring modular AI and procedural dungeon
A Beat Saber custom counter that displays your heart rate in game.
这是一款基于Unity3D开发的第三人称小型3D交互RPG游戏,主题类型为探险闯关类,结合了可爱卡通RPG风格的动作角色扮演,主要以少女形象、丰富场景、打斗交互动画等为卖点。 游戏讲述了一位名叫Caroline的少女,由于和父母亲发生争执而离家出走,跑入了一座森林,意外掉进了一个洞中,然后去到了神秘国度——天境之国,并在里面不断探索、不断变强、试图逃出的故事。 游戏采用Unity制作,主要以有趣的剧情主题、美丽丰富的建模场景、可爱的人物和NPC为主要卖点,场景之间达到目标和闯关条件可以自动进入下一关,也可以通过点击按钮手动切换,同时包含了酷炫的打斗动画特效,能带给玩家丰富的游戏体验。
Unity game development toolkit and sample projects. 个人的Unity游戏开发套件与示例项目
A program designed to make it easier to coordinate tournaments for the VR rhythm game Beat Saber
Gathers data about the current map you are playing to then be sent out over a websocket for other software to use. e.g. A web overlay like BSDP-Overlay. This mod works with multi PC setups!
A Cities: Skylines II mod to extract spatial data.
DOTS Rougelike
Workshop-esque for modded regions.
Performance comparison of Unity tween libraries
Message bus library for Unity
google spreadsheet v.4 support library for unity3d
google spreadsheet v.4 support library for unity3d
A unique host-only mod for Among Us to enrich your experience.
Super fast Normal and Tangent recalculation library for Unity.
A free. modular. scriptable object based local save system for Unity games.
All the packages Tekly uses
Extensions to the ML-Agents toolkit. focusing on humanoid control in Unity
Inscryption API
A stippling post-processing effect for Unity
A BTD6 mod that allows you to edit your player data.
View and navigate your selection history!
This is a generic Event-Bus for Unity
A Cities: Skylines mod.
An Outer Wilds mod for the Archipelago multi-game randomizer system
A Unity extension framework that includes features such as object pooling. scene routing. UI manager. binding view. and behavior trees.
基于 .NET6/.NET8/.NET9 实现的通用快速开发框架,整合众多优秀技术和框架,模块化方式开发。
A room / level viewer for Alone in The Dark series
Generic event bus for Unity with Extenject.
RESTful utilities for the Unity (UPM)
Reactive Extensions for Unity Input System
Source code of game demo 'Traveler of the Light'.
High performance C# Entity System
Here is my new repository where I will post the changes I make to the champions
CAS.AI Unity plugin for monetizing mobile applications.
a plugin for running emulated console games in Unity
基于Unity的游戏框架
A mapper for the VR rhythm game Audica
[Mirrored from UPM. not affiliated with Unity Technologies.] 📦 Use the Localization package to easily configure localization settings for your application.Add support for multiple languages and regional variants. including:• String localization: Set different strings to display based on locale. Use the Smart Strings feature to add logic to automatically replace specific strings. such as placeholders and plurals.• Asset localization: Use a different asset (such as a texture. model. or audio file) based on a locale.• Pseudo-localization: Test how your project will adapt to different localizations at an early stage. before adding your translations.• Import and export localization data to XLIFF. CSV and Google Sheets.Add localization to your projects using the Localization package to help make your applications more accessible to a wider audience.
A dynamically tesselating. deforming terrain map made in Unity using Compute shaders
Enigma Core for Unity - is a useful set of tools and extensions to speedup development of core Unity applications. This code is shared between all my projects and it is in active update and improvement.
Space Shooter game for the final mission on Unity's Junior Programmer learning path.
Improved Public Transport 2 mod for game Cities: Skylines
HoldablePad was a cosmetic mod for Gorilla Tag based on a handheld pad used to manage custom holdables for players.
A very simple voxel terrain generator using the Unity Job System and marching cubes (https://www.youtube.com/watch?v=W_ZAONlvdIM)
The Memory Profiler offers a unified solution allowing you to profile both small projects on mobile devices and big AAA projects on high end machines. It provides actionable information about allocations in the engine to allow developers to manage and reduce memory usage. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]
In this repo. I will showcase Design Patterns by recreating Among Us Tasks
A content mod for Terraria developed using tModLoader API and Microsoft XNA/.NET framework.
This framework provides the architecture. assets and samples for creating own virtual agents. also called non-player characters (NPCs). in Unity.
Unity Test Framework Extension Library