Source code for Unity DOTS based Collision Avoidance System - https://youtu.be/pGCVO1FV7PU
A mod for Cities: Skylines II to create endless road combinations on the fly while you’re playing the game!
A simple setup for Unity ECS 2D (hybrid ECS)
A simple internet Japanese mahjong game made with unity
Runtime authoring solution for Entities
个人学习Houdini笔记,工程,作品
A mod for KerbalSaceProgram
:hourglass: Library for running functions after a delay by creating timers in Unity3D.
A framework for developing ascii based "traditional" roguelikes in Unity.
working with hexagonal maps in unity made easy.
Game Design Patterns for C++
How to use Command Design Pattern to make custom networking for Unity?
Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler
Mod to enhance controller support in Haste (Gyro Aiming)
基于虾哥的xiaozhi-esp32项目的Unity版本,可直接语音控制米家设备
Heatmaps for 360 Video
👩🚀 Atlas Utility library for Unity
Quality-of-life extensions to Unity Visual Scripting.
A tool for creating context-aware dialogue systems.
A Character Controller with various Base Systems and Tools implemented.
Virus outbreak simulation 病毒感染与群体免疫模型
Component "Wheel of Fortune" (also known as "Gacha") for Unity3D
A third person camera view that can run in the Unity Editor / Play Mode.
Command based scriptable build pipeline for Unity 3D
This is a fast. easy-to-use. and powerful editor extension that provides you to import NuGet packages into your Unity project.
Mesh Maker VR
A collection of visual effects for 2D Unity projects.
Unity plugin for UI widget develop.
A 3D Force Directed Node Graph Implementation in Unity3d
Core for building Unity games (Android & iOS)
Unity Editor tool designed for managing. visualizing. and manipulating tabular data from ScriptableObjects and much more.
Texel-Shading (experimental!) inside the Universal Render Pipeline.
An example using the core features of the Entity Component System (ECS). part of DOTS. for Unity. inspired by Roll-a-ball. This project utilizes the Unity Physics. Hybrid Renderer. and Entities packages.
Command based scriptable build pipeline for Unity 3D
This is the Unity package for COLIBRI VR. the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
Unity3d Vorbis Ogg integration. Saving and loading AudioClip in Vorbis Ogg file format
luacluster_unity3d_demo
A upper-level & light-weighted unity framework project.
Standard Samples for UIWidgets
A collection of visual effects for 2D Unity projects.
Unity3d Vorbis Ogg integration. Saving and loading AudioClip in Vorbis Ogg file format
Point correspondence-based display calibration and ArUco marker tracking for the HoloLens 2.
Audio implementation tools for FMOD and Unity
Catacomb Snatch Community Edition
This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on the ground below them.
Computational Geometry Unity library with implementations of intersection algorithms. triangulations like delaunay. voronoi diagrams. polygon clipping. bezier curves. ear clipping. convex hulls. mesh simplification. etc
基于UnityUGUI,实现: ListView: 单行单列双向排列 Cell复用,可首尾无限循环 GridView:多行多列多方向 Cell复用 PageView/Swiper:可翻页列表等常见需求
MathematicalVisualizationArt 2023
Developer Tools for EscapeFromTarkov
Simple math expression parser library for Unity
Provides inter-system messaging functionality to Unity ECS
Just another File Dialog for Unity. with easy implementation.
Unity - Pinchable Scroll Rect allow user to zoom in and out on the Scroll Rect with both Touch Input and Mouse Input
Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
Public repository for MobilePaint issues & requests
Use Blender-like hot keys to manipulate the transform (position. rotation. and scale) of objects in Unity 3D.
A project to show how to create maps procedurally in Unity using layered perlin noise.
Easily create a VRChat avatar menu with modular avatars
Ties together the Input and Localization system to give you live Input Hints!
Mosaic is a Next Gen Runtime Unity ECS Tilemap solution. heavily inspired by LDtk. built using Entity Component System
A multiplayer turn-based card game made with Unity and the SocketWeaver SDK
Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `unsafe` keyword for some workflows.
Physical simulations on Unity
Repository for the 3D Amsterdam Unity viewer project
Простые демки с использованием различных паттернов проектирования
Open source release of wingsuiting and basejumping simulator Volo Airsport
DungeonCarver is an implementation of the most popular dungeon generating algorithms
An SDK that lets you connect to phantom wallet. list NFTs. Swap Tokens. Unlock content with NFTs and interact with any anchor program. Build on top of the Garbles Unity SDK.
「VR刺身タンポポ」ソースコード
A Clash Royale style Unity game for Vive/WebGL.
It is a replica of the hyper-casual game called "Sponge Art".
Version Control for Unity using SVN
Example Survivor v2
An open source pomodoro timer app created in Unity 🍅
A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each combined mesh to ensure maximum efficiency. and also provides new options like 32 bit indicies and grouping volumes.
Unity plugin for Buttplug.io
UI Culling for Unity allows to trigger OnBecameVisible & OnBecameInvisible events on uGUI widgets.