Better lightmap packing for Unity
Decompilation of Rimworld Alphas using ILSpy
Custom build of Daggerfall Unity including multiplayer
World generator made in Unity
My attempt at implementing Peter Shirley's "Ray Tracing - In One Weekend" book in Unity
2D math / geometry collision library for C#. compatable with monogame.
Rentitas UI Module for Unity based on XML and LUA
Memory-compact BehaviorTree (use c# unsafe pointer && struct)
Map generator based on Voronoi diagrams.
Mathematics for Computer Games Development using Unity
Useful system for visualizing continuously changing data with graphs.
Unity SDK for cross-platform in-app purchase and subscription infrastructure. revenue analytics. engagement automation. and integrations
An ecologically inspired multi-agent system. Agents are designed with neural network based decision making. and complex resource requirements.
MOARdV's Avionics Systems for Kerbal Space Program - a new generation of IVA enhancement.
Game Design Patterns for C++
Unity Robots Third Person Platformer Project. rendered with HDRP / Gameplay Ingredients / Third Person Controller / Console / Build Frontend
Repositorio de proyectos del urso de Desarrollo de Videojuegos con Unity 2018 y C#
MOARdV's Avionics Systems for Kerbal Space Program - a new generation of IVA enhancement.
A simple project that shows how to create an Android service for Unity application working on background
Fooling around with raymarching.
Deterministic physics using C# in Godot 3.x. 💥
A collection of extensions and native containers for DOTS to write more performant code
Unity SDK for Replay functionality
OPENTadpole
A community developed version of Patrick Hackett's Bad Golf Amnesia Fortnight pitch!
工数管理アプリ
Runtime authoring solution for Entities
Unity 2D RPG Adventure Game made in C#
A mod for KerbalSaceProgram
:hourglass: Library for running functions after a delay by creating timers in Unity3D.
A custom yield-instruction for Unity to wait for animations to finish
A framework for developing ascii based "traditional" roguelikes in Unity.
A recreation of Starfield's Digipick/Lockpicking Minigame in Unity/C#
working with hexagonal maps in unity made easy.
How to use Command Design Pattern to make custom networking for Unity?
Mod to enhance controller support in Haste (Gyro Aiming)
Heatmaps for 360 Video
👩🚀 Atlas Utility library for Unity
The excellent MVVM architecture Tarkov-like Tetris shaped items backpack management inventory system developed based on Unity 2022. it supports complex grid logic including irregular item shapes. item rotation. stacking. and container nesting.
[SIGCOMM'23] DONS: Fast and Affordable Discrete Event Network Simulation with Automatic Parallelization.
Audio implementation tools for FMOD and Unity
Unity Editor向けツールランチャー
Source code for Unity DOTS based Collision Avoidance System - https://youtu.be/pGCVO1FV7PU
A mod for Cities: Skylines II to create endless road combinations on the fly while you’re playing the game!
Virus outbreak simulation 病毒感染与群体免疫模型
Component "Wheel of Fortune" (also known as "Gacha") for Unity3D
A simple setup for Unity ECS 2D (hybrid ECS)
个人学习Houdini笔记,工程,作品
A third person camera view that can run in the Unity Editor / Play Mode.
This is a fast. easy-to-use. and powerful editor extension that provides you to import NuGet packages into your Unity project.
Mesh Maker VR
A collection of visual effects for 2D Unity projects.
Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler
Unity plugin for UI widget develop.
A 3D Force Directed Node Graph Implementation in Unity3d
Texel-Shading (experimental!) inside the Universal Render Pipeline.
An example using the core features of the Entity Component System (ECS). part of DOTS. for Unity. inspired by Roll-a-ball. This project utilizes the Unity Physics. Hybrid Renderer. and Entities packages.
This is the Unity package for COLIBRI VR. the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
Unity3d Vorbis Ogg integration. Saving and loading AudioClip in Vorbis Ogg file format
luacluster_unity3d_demo
Standard Samples for UIWidgets
A collection of visual effects for 2D Unity projects.
Unity3d Vorbis Ogg integration. Saving and loading AudioClip in Vorbis Ogg file format
Game Source Code 再現
Point correspondence-based display calibration and ArUco marker tracking for the HoloLens 2.
Quality-of-life extensions to Unity Visual Scripting.
A tool for creating context-aware dialogue systems.
Code base for casual mobile game
A Character Controller with various Base Systems and Tools implemented.
Open source release of wingsuiting and basejumping simulator Volo Airsport
Catacomb Snatch Community Edition
This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on the ground below them.
Computational Geometry Unity library with implementations of intersection algorithms. triangulations like delaunay. voronoi diagrams. polygon clipping. bezier curves. ear clipping. convex hulls. mesh simplification. etc
基于UnityUGUI,实现: ListView: 单行单列双向排列 Cell复用,可首尾无限循环 GridView:多行多列多方向 Cell复用 PageView/Swiper:可翻页列表等常见需求
Version Control for Unity using SVN
MathematicalVisualizationArt 2023
Command based scriptable build pipeline for Unity 3D
Simple math expression parser library for Unity
Provides inter-system messaging functionality to Unity ECS