Update to r4m0n Dammed Robotics for Kerbal Space Program
Nautilus. the Subnautica Modding API (formerly SMLHelper)
当たり判定の表示デバッグ機能
整合Xlua热更模块,实现前后端Protobuf通信,包含Unity客户端和C#服务器完整代码。
Sephonie player/camera controller
MarkovJunior in Unity
레트로의 유니티 게임 프로그래밍 에센스 개정판
开放世界可拓展性任务系统
Use the Unity Cluster Display packages (com.unity.cluster-display) to display synchronously the same Unity Scene across multiple machines through display clustering.
Task and Async Utility Package for Unity. Start co-routines from anywhere.
Min Max Slider UI Component for Unity
PlayMode Inspector for Unity allows you to display internal state. eg. from a MonoBehaviour. to a dedicated editor window.
A Unity plugin for real-time. indefinite speech-to-text transcription from a microphone using Google Cloud Speech-to-Text.
Example project for UnityEditorInternal.ReorderableList in Unity 4.5
An attempt at recreating the World of Warcraft Editor used by Blizzard Entertainment to create the environments for the game. My version's purpose is for the aiding of creating machinima / Creating custom environments using WoW's assets / exporting models etc. (Unity 2018.1.0f2 Project)
ARDK Samples Unity Project
使用typescript开始你的unity项目(基于puerts的项目模板). 在ts中使用Unity生命周期方法丶绑定ts脚本并序列化其成员丶在ts中使用多线程实例等功能.
Unity 2017 Game AI Programming Third Edition published by Packt
Main repository containing the Unity project and the wiki
Burst friendly (special) native collections for Unity
Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).
纯C#下实现Vue,非常节能高效,特别针对Unity深度优化设计
unity assetbundle 资源管理工具
The ForwardPlus renderFeature with Unity URP ForwardRenderer.
Unity 引擎 HybridCLR + YooAsset的热更新,基于GameFramework框架开发的塔防游戏;Game Jam
Unity-Shader-Superb-Practice
Unity 引擎 HybridCLR + YooAsset的热更新,基于GameFramework框架开发的塔防游戏;Game Jam
A fork of the libopenmetaverse library striving for performance improvements and up-to-date compatibility with Second Life and OpenSimulator (such as it is)
Recreating the basic gameplay from The Pathless
JGA: Crossroads of Destiny -- A story-driven RPG in which the fate of the world lies in your hands.
The Ultimate Guide to Creating an RPG Game in Unity 教程学习项目
High performance visual scripting for Unity
SPH in the Unity engine implemented in three different ways using MonoBehaviour. Entity-Component-System. and ComputeShader
Reverse-engineered recreation of Brilliant Diamond and Shining Pearl.
Samples showing how to use Azure and AI services in Mixed Reality projects
Unity版hello world
TypeScript & Go inspired small interpreted programming language written in C#. The interpreter built with DDD principles and Clean Architecture. Implementation powered by Source Generators
LookDev Studio: a template for artists to import their work. and share the result with their directors. team and clients.
Everest interop for DevilSquirrel's CelesteTAS
Аrchitectural framework for game development in Unity and C#. built around the idea of constructing game systems from atomic elements.
Micro Robot Arm with ESP32 and 28BY-48 12V steppers
战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现
Casual Battle Royale game for mobile and PC made with Unity3D.
unity package for luban
Tools for making managing Unity package registries easier
Unity editor extension to copy&paste lighting settings from one scene to another.
Unity extension that lets you assign any Object field by choosing it from the scene view.
This package aims to provide a comprehensible. simple and expandable way of creating in-game settings for any Unity game.
A Node Based Visual Novel creation tool for Unity3D.
Placenote SDK and sample app for Unity
Simple audio player for unity
Fink Framework是由Fink个人开发的供unity使用的轻量游戏框架。该框架提供了完整数据管线、对象池、事件系统、资源加载系统等诸多常用功能。
A lightweight. simple service locator and message router framework for Unity apps
Procedural city generator made inside unity
A 2.5D Unity dress-up game
This is an augmented reality indoor navigation system for the technical university of Cologne. campus Gummersbach. It was created using Unity (C#) and ARCore
Http request logging tool for Unity.
A multi-player game sample (server and client). developed with the Unity game engine. illustrating basic integration with Amazon GameLift. View the sample source code or build the project and experiment with game server deployment on the Amazon GameLift service.
这个项目是使用unity开发的3d麻将棋牌游戏,参考腾讯的欢乐麻将手游制作。 目前开发的是游戏前端,对游戏采取了抽象,包括 麻将机的抽象,各种打牌动作的解耦,使得在麻将机上的打牌 摸牌, 整理牌,等动作,都分离解耦,和具体的麻将规则不相关,以命令形式驱动各种动作, 之后采用了消息驱动命令,驱动麻将机发动各种动作, 在这个层次之上,再附加麻将规则层,按照一定的地方麻将逻辑,发送动作命令给麻将机,完成整个核心游戏逻辑,按这个框架,可以直接录制一场麻将的打牌录像,只要保存对应动作命令,再重放即可。 涉及到的相关技术和知识点包括了 游戏框架, 图形学方面的内容, 自写shader部分,unity模型的动作制作,ps贴图绘制,美术资源的获取,c#编程,3dmax制作模型,贴图,骨骼动画,资源管理,内存优化
A code focused strongly typed event system with global system and per GameObject system.
Reimplement Sea of Thieves's Cloud in Unity
Highly efficient realtime fulldome toolkit for Unity. Supports a novel single-view Dome Warp approach and traditional cubemap rendering. Supports NDI Video and Audio.
Unity3d - Scroll Snapping for uGUI
Procedural terrain generator for the Unity 3D engine.
a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.
Variable infinite scroll in Unity UI
A collection of common and useful Unity C# scripts to help you create projects quicker
自定义Unity Shader GUI
Various code samples for UniRx.
Unity Editor extension for data-driven content management. adapted from XK’s CMS implementation. Simplifies structured content editing and serialization
NPR-Cartoon-Shader-Library for Unity3D
Cyber-Zero: Training Cybersecurity Agents Without Runtime
基于Dotween编写的动态效果工具
Basic assets for working with NSprites package