GitHub Repository Explorer

all repositories - updated at 30.03.2026

1 ... 13 14 15 16 17 ... 47

A visual scripting system for Unity ECS. Quickly create gameplay logic.

111
287

Unofficial Signal Private Messenger for Windows

111
1770

Visual enhancements including clouds. lights. etc.

111
2355

A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.

111
930

利用神经网络算法和遗传算法作为AI的中国象棋程序

111
2135

Distance Field Ambient Occlusion. implemented in Unity 2021.3. as an extension of SDFr

111
786

A new mod loader for WorldBox

111
5

High performance Token-Oriented Object Notation (TOON) encoder for .NET.

111
32

A 2.5D Touhou Platform Fighter. By the fans. for the fans.

110
2132

Evaluate signed-distance-fields with speed using Unity Jobs and Burst

110
1222

Sample project for NSprites package

110
451
110
1118

NSubstitute is designed as a friendly substitute for .NET mocking libraries.

110
852

A bullet hell engine for Unity.

109
433

A smooth and intuitive way to work with sprite sheets in Unity.

109
570

An editor. build and player configuration framework for the Unity game engine.

109
223

create new repository

109
3862

A collection of Unity UIElements animation extension methods. new animated elements. and examples.

109
1022

Data binding for Unity gameobjects. If you like MVVM User Interfaces. this is where to start.

109
0

A bezier Spline system for Unity.

109
2521

Transport level library for peer-to-peer networking with multiple backends for the Unity.

109
1759

A better dropdown window for Unity Editor

109
878

ArUco marker tracking on the HoloLens. implemented in Unity.

109
1505

UIFramem.AssetsFrame.DMVC

109
126

Unity plugin that adds shadow and collision to ARCore.

109
2906

Easy-to-build realistic roads in Unity. Foundation of any simcity game.

108
2284

An open-source. multiplayer modification for the game Subnautica (Cracked).

108
69

DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.

108
594
108
1667

A simple and intuitive Audio Middleware for Unity

108
0

基于unitytimeline的一个技能编辑器,支持调试,运行。

108
1209

Spatial Hashing Algorithm with GPU Acceleration

107
2595

SDK and samples for Azure Remote Rendering

107
552

学习Unity过程中的一些记录,demo。

107
1704

Beat Saber modification that adds a Server Browser to the Online menu. making it easy to share and join custom multiplayer games.

107
362

This plugin provides a more Advanced Input Field that has a lot more features and properties than the official Unity InputField.

107
1336

Perceptually uniform colormap generator for Unity

107
175

C# REPL tool for Unity3D built on Miguel's tool.

107
3492

A Unity plugin to present GDPR consent dialogs to the users

107
303

UAV Logistics Environment for Multi-Agent Reinforcement Learning / Unity ML-Agents / Unity 3D

107
734

Lua developement and debug tools.

107
347

基于YooAsset资源管理的轻量级Unity基础框架

107
114

使用 HybridCLR 对 StarForce 实现游戏逻辑热更新。

106
1133

code from blog posts

106
209

Performance Studio tool integration with C# scripting for the Unity game engine.

106
762

High performance. cross-platform video recording for Unity Engine.

106
963

Examples for ouya sdk engines

106
3478

All the assets of my tutorials that you can find at my youtube channel @Lurony

106
2610

Compatible with Pico 4 devices

106
887

扩展uGUI,支持富文本解析,动画表情以及位移动画等功能

106
2050

Mod for loading assets in a runtime for a Unity game "MiSide"

106
386

Tool suite to create. edit and work with Rock Band files

106
5

This tutorial series provides step-by-step instructions for how to perform human pose estimation in Unity with the Barracuda inference library.

106
1098

A lightweight general game development framework for Unity.

106
26

Use Unity3D engine to develop a FPS game that imition COD4 Traing Area. 使用Unity引擎实现的一款FPS游戏,实现《使命召唤4》训练靶场关卡

106
1505

Vanilla Expanded Framework for RimWorld

105
0

SIMD exercises for Burst and Unity

105
1809

Playlist loading and organization mod for Beat Saber.

105
536

Unity Mini MVCS (Model-View-Controller-Service) Architecture. This has NO dependency on MonoBehaviours. Created by (RMC) Rivello Multimedia Consulting.

105
508

Extremely fast UTF-8 xml parser library

105
1410

A non-official Eleven Labs voice synthesis client for Unity (UPM)

105
20

A Xamarin.Forms version of the Runkeeper app to prove you can create goodlooking UI with Xamarin.Forms

105
2461

A collection of projects to boost OpenTibia development!

105
1886

An entity-component framework for Unity with code generation and visual debugging

104
1430

此仓库已经很久没有更新. 长期更新的版本在gitee

104
1432

Align Tools is just perfect Unity asset plugin to align gui object

104
1750

A Safe Area Container for Unity's UI Toolkit.

104
304

Tutorial Files from OWS C# Videos

104
1176

Awesome runner. 3D endless runner game made in Unity

104
1293

A Virtual-Reality "escape-room-like" videogame for Oculus Quest. developed with Unity Engine using only the basic Oculus Framework. Game awarded as best game of the course ( year 2021/2022)

104
719

書籍「UnityGraphicsProgramming vol.2」のサンプルコードリポジトリ

104
2163

Rapidly build your game with multiple or various components and preset default settings

104
9

Muvluv Girls Garden

104
113

Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity. providing greater convenience in managing and controlling audio assets.

104
2

a roguelike framework for C# with ECS and Unity integration

103
1867

The Unity BRG Container

103
607

Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution

103
2714

Examples for ONNX Runtime Unity Plugin

103
89

A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.

103
1483

Coroutine and tweening framework for Unity3D

103
644

LabAPI. the Official Modding Framework for SCP: Secret Laboratory.

103
4

Small C# code to help in Unity development

103
1190

XRAutomatedTests is where you can find functional. graphics. performance. and other types of automated tests for your XR Unity development.

103
1955
103
35

A 2D Puzzle-Exploration game based on 8 puzzle

102
20

An example of the Roguelike 2d game using EcsRx

102
654

EHR is the biggest host-only mod for Among Us. with 450+ roles / add-ons and 16 game modes. along with a Custom Team Assigner application to fully customize your games!

102
0

Monocle Engine Mirror. Same engine used in TowerFall and Celeste

102
1826
102
0

.GAME is a show hosted on Channel 9 that is dedicated to game development with a primary focus on .NET technology. Each episode will focus on tutorials. cover helpful tips/tricks. or feature an interview with an industry expert.

102
2354

Procedural Terrain Generation using CPU workflow based on ECS. focused on performance

102
2543

the award winning open source literacy and language learning game for kids

102
2
1 ... 13 14 15 16 17 ... 47