Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.
A successor to the SIMD math library Unity.Mathematics. extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics. using Unity.Burst.
Test project for Steamworks.NET
Mods for maimai DX (Sinmai.exe). Patch with MelonLoader.
Town of Us Reactivated. but cleaner using MiraAPI with many improvements!
DarkConfig is a configuration library for games which supports fast and expressive iteration
its time
Cross platform third-party DMM Game Player in C#
Unity Render Streaming SDK to stream VR from CloudXR to WebXR over WebRTC
reimplementation of google blockly for Unity
A space battle simulation. based around Unity ECS framework
A bunch of code I like to have on hand while working in Unity
Burst accelerated mesh simplification.
Joker 老师的 《ARPG系列课程》-->Unity技能编辑器源码,同步课程内容更新(已经Joker老师同意开源代码)
Selectively deep profile single methods while your game is running in Unity's Profiler 🔬
🍴🍅 Fan-made cooking game! 🍔🥣
Unity Image Effect that replicates retro ASCII rendering seen in games such as Rogue and Dwarf Fortress
[DEPRECATED] WalletConnect v2 and Modal for Unity 🎮
Low-code. cross-platform media SDK for Unity Engine.
TOHE is the #1 Host-Only mod for anyone who wants to change their Among Us Experience!
Procedural walk animation with Animation Rigging
A BTD6 mod that allows for more cross-pathing combinations.
Commandos cone of sight implemented in Unity3D
Collection of experimental Unity Projects
First-class error reporting for the Unity game engine.
An Among Us mod which adds a new underwater map
A RTS style Camera Controller for Unity 3D's Cinemachine system.
Adds VR support to the PC game Valheim
Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
Unity Voronoi-based Runtime Destruction Asset
Full code/assets of Anodyne 2: Return to Dust (2019)
A bare bones stripped down version of the shader graph editor using UIElements
Tool for detecting "Fake Null" C# instances.
A 2D Deformable body simulation in Unity using FEM
Enable AI Agents to Control Unity
🎮Scripting framework based on Unity for galgame/adventure game(AVG) development | 基于 Unity 的 Galgame/视觉小说游戏开发框架 | Unity ベースの美少女ゲーム/アドベンチャーゲーム開発のフレームワーク
Unity ECS based octree.
An A* navigation system for Unity using burst compiled jobs for performance.
The ECS project originally developed with Intel for GDC 2018
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
An open-source. multiplayer modification for the game Subnautica (Cracked).
Generation of planets with dynamic terrain
Unity Addressables Manager
a tiny and flexible surface shader solution for Unity URP
Entitas-Lite is a No-CodeGenerator branch of Entitas. and also a fast & easy ECS framework for C#/Unity.
Serializes and renders ⚠ missing component info in Unity
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.
Unity 2021 Shaders and Effects Cookbook - Fourth Edition. published by Packt
Example project for Unity 2020.1+ texture data access APIs
Repo for code that I can easily reuse across multiple Unity projects.
A tiny bevy-like archetype-style ECS library for dotnet
The source code for Placeholder Gameworks' debut title "Death and Taxes". of which I did the coding.
.NET Standard bindings for Apache MxNet with Imperative. Symbolic and Gluon Interface for developing. training and deploying Machine Learning models in C#. https://mxnet.tech-quantum.com/
Volumetric Fog Package for URP Forward+
Editor for SubAsset in unity project.
generate unity ui code quickly by editor(通过编辑器快速生成ui代码)
Lightweight tween library for Unity.
Creating tile-based levels in Unity is much faster and easier with this tile editing extension. which allows you to place and delete tile prefabs on a grid with ease. When you want to find your way through your maze. the built-in pathfinding functionality will handle the navigation for you!
A combination of widely-used counters. all configurable in one Beat Saber mod.
unity urp RayMarching体积云渲染
A sample game called Pirate Panic for Unity engine built with Nakama server.
A respec mod for Pathfinder: Wrath of the Righteous
Automatically set controller prompts in text and icons in your Unity game UI.
A Text Mesh Pro based text only UI system for Unity
An example of a custom rendering pipeline that restores the rendering of HSR
ORCA(Optimal Reciprocal Collision Avoidance) in Unity.
Procedural Animation Scripts For Unity
A Kerbal Space Program mod to display trajectory predictions. accounting for atmospheric drag. lift. etc.
The GameAnalytics SDK for tracking events in Unity.
C# rock generator
One line property drawer for Unity3d
A better replacement for UnityEvents