First-class error reporting for the Unity game engine.
Entitas-Lite is a No-CodeGenerator branch of Entitas. and also a fast & easy ECS framework for C#/Unity.
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
Unity Voronoi-based Runtime Destruction Asset
Unity Image Effect that replicates retro ASCII rendering seen in games such as Rogue and Dwarf Fortress
Unity 2021 Shaders and Effects Cookbook - Fourth Edition. published by Packt
Example project for Unity 2020.1+ texture data access APIs
.NET Standard bindings for Apache MxNet with Imperative. Symbolic and Gluon Interface for developing. training and deploying Machine Learning models in C#. https://mxnet.tech-quantum.com/
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer. visual in-game debugging and more.
The source code for Placeholder Gameworks' debut title "Death and Taxes". of which I did the coding.
Serializes and renders ⚠ missing component info in Unity
Full code/assets of Anodyne 2: Return to Dust (2019)
Generation of planets with dynamic terrain
A sample game called Pirate Panic for Unity engine built with Nakama server.
Adds VR support to the PC game Valheim
generate unity ui code quickly by editor(通过编辑器快速生成ui代码)
A respec mod for Pathfinder: Wrath of the Righteous
🎮Scripting framework based on Unity for galgame/adventure game(AVG) development | 基于 Unity 的 Galgame/视觉小说游戏开发框架 | Unity ベースの美少女ゲーム/アドベンチャーゲーム開発のフレームワーク
ECS approach to render a line.
C# rock generator
A combination of widely-used counters. all configurable in one Beat Saber mod.
One line property drawer for Unity3d
Simple and extensible event system for Unity Engine. implemented via scriptable objects
Enable AI Agents to Control Unity
A Text Mesh Pro based text only UI system for Unity
Svelto.ECS and Svelto.Tasks Mini Examples for Unity
VR Builder is an open source toolkit that lets you create VR applications without prior experience. It supports all major VR headsets. has a graphical workflow editor. and offers various integrations. VR Builder Pro (https://u3d.as/3pUD) on the Unity Asset Store is based on this repository and offers additional functionality.
A better replacement for UnityEvents
Easy-as-dumb toolkit to prevent any malicious injections in your Android app. Beware of cheaters!
unity urp RayMarching体积云渲染
An Among Us mod which adds a new underwater map
A block world prototype using Unity DOTS and ECS. Because someone had to do it.
An open source GIT Unity3D editor plugin.
Editor for SubAsset in unity project.
MOBA手游【最后一战】unity3d C++ mirror
Collection of tools for manipulating osu! beatmaps
The GameGuru Repository For Community Collaboration
The GameAnalytics SDK for tracking events in Unity.
Quick and dirty experiments with ARKit
TOHE is the #1 Host-Only mod for anyone who wants to change their Among Us Experience!
ORCA(Optimal Reciprocal Collision Avoidance) in Unity.
Unity project for OpenXR control of ROS systems
A Kerbal Space Program mod to display trajectory predictions. accounting for atmospheric drag. lift. etc.
Simulation of the 424 in Unity using Vehicle Physics Pro
A Unity Clicker Library
Light probes volumes
ScriptableObject architecture with small. easy-to-expand codebase. and simple UI.
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.
Mixed Reality example project featuring integration of OpenXR. XR Interaction Toolkit. XR Hands. AR Foundation and the Meta-OpenXR package. This project will allow creators to quickly get up and running with their own mixed reality games and apps using the Meta Quest 2. Quest Pro and Quest 3 devices.
Unity implementation of Decentraland Client
Mods for maimai DX (Sinmai.exe). Patch with MelonLoader.
An example of a custom rendering pipeline that restores the rendering of HSR
Example with Unity 2019.3 new Mesh API
Auto attach components in inspector
A multiplayer plugin for KMP
Simple Boids simulation example using Unity ECS.
AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition. add useful sprite selector and border editor to the inspector.
Export UPM packages as .unitypackage files
Unity indirect GPU instancing & painting with occlusion culling. frustum culling. and LODs
General Unity Shader Inspector/Editor with focus on vrchat
KBEngine is a MMOG engine of server.
Simple examples of noise algorithms in Unity
Baking spline deformation to a texture then applying it to a mesh via a shader.
An example of a simple performant sprite renderer using Unity's new ECS system
The repository for my zelda tutorial
Figma UI Image. Brings Figma Design to Unity as a UI Image.
Unity C# Port of GGPO built atop Hourai Networking
Open source metroidvania game.
Automatically set controller prompts in text and icons in your Unity game UI.
Jötunn. the Valheim Library.
为 Unity 准备的使用 TCP + JsonUtility + Task 实现的极简的现代网络框架,支持 RPC 和常规消息收发。使用 upm 管理,对项目文件 0 侵入;A minimalistic modern networking framework prepared for Unity using TCP. JsonUtility. and Task to implement support for RPC and regular message sending/receiving. Managed via UPM with zero intrusion into the project files.
A fast and garbage free debug overlay for Unity
A tiny bevy-like archetype-style ECS library for dotnet
Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity HDRP Pipeline. Note: Development of the CC/iC Unity Tools has moved to a single version for all pipelines:
Unity Runtime Mesh Simplification