GitHub Repository Explorer

all repositories - updated at 28.01.2026

1 ... 10 11 12 13 14 ... 48

VR-capable version of Gaussian Splatting for Unity

148
306

Simple and extensible event system for Unity Engine. implemented via scriptable objects

148
134

ECS approach to render a line.

148
1621

Adds VR support to the PC game Valheim

148
56

One line property drawer for Unity3d

147
1835

Easy-as-dumb toolkit to prevent any malicious injections in your Android app. Beware of cheaters!

147
654

An extension library for Unity Mathematics.

147
53

Clean Architecture For Unity

147
1831

A Text Mesh Pro based text only UI system for Unity

147
165

The First RealTime World Transformation App for Quest

147
98

Svelto.ECS and Svelto.Tasks Mini Examples for Unity

146
265

A combination of widely-used counters. all configurable in one Beat Saber mod.

146
389

A better replacement for UnityEvents

146
909

PowerUI. the HTML UI framework for Unity.

145
864

A block world prototype using Unity DOTS and ECS. Because someone had to do it.

145
1877

An open source GIT Unity3D editor plugin.

145
1501

Quick and dirty experiments with ARKit

145
1964

all the projects from Unity in Action 2nd edition

145
2721

Unity sample: GPU instancing with RenderMeshInstanced

145
104

A pre-calculated Portal visibility system for Unity.

144
2628

Editor for SubAsset in unity project.

144
95

A Kerbal Space Program mod to display trajectory predictions. accounting for atmospheric drag. lift. etc.

143
988

The GameGuru Repository For Community Collaboration

143
6

Full code/assets of Anodyne 2: Return to Dust (2019)

143
531

ScriptableObject architecture with small. easy-to-expand codebase. and simple UI.

143
1229

Unity implementation of Decentraland Client

142
130

A unity library to parse GIF files and extract the images as textures

142
882

A Unity Clicker Library

142
592

unity urp RayMarching体积云渲染

142
1507

Mods for Oxygen Not Included

141
1168

The GameAnalytics SDK for tracking events in Unity.

141
141

Comprehensive systems framework for Unity

141
579

Simulation of the 424 in Unity using Vehicle Physics Pro

141
7

Simple examples of noise algorithms in Unity

141
1458

An Among Us mod which adds a new underwater map

141
68

Example with Unity 2019.3 new Mesh API

141
1888

Unity indirect GPU instancing & painting with occlusion culling. frustum culling. and LODs

141
995

MOBA手游【最后一战】unity3d C++ mirror

140
49

Collection of tools for manipulating osu! beatmaps

140
41

A multiplayer plugin for KMP

140
4174

Simple Boids simulation example using Unity ECS.

140
2584

AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition. add useful sprite selector and border editor to the inspector.

140
1856

UTween is an interpolation animation component for Unity. You can quickly configure animations through built-in components or write animations through code.

140
1352

Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.

140
19

KBEngine is a MMOG engine of server.

139
2511

Baking spline deformation to a texture then applying it to a mesh via a shader.

139
263

Export UPM packages as .unitypackage files

139
795
139
308

An example of a custom rendering pipeline that restores the rendering of HSR

139
605

Mixed Reality example project featuring integration of OpenXR. XR Interaction Toolkit. XR Hands. AR Foundation and the Meta-OpenXR package. This project will allow creators to quickly get up and running with their own mixed reality games and apps using the Meta Quest 2. Quest Pro and Quest 3 devices.

139
96

为 Unity 准备的使用 TCP + JsonUtility + Task 实现的极简的现代网络框架,支持 RPC 和常规消息收发。使用 upm 管理,对项目文件 0 侵入;A minimalistic modern networking framework prepared for Unity using TCP. JsonUtility. and Task to implement support for RPC and regular message sending/receiving. Managed via UPM with zero intrusion into the project files.

139
10

An example of a simple performant sprite renderer using Unity's new ECS system

138
2412

Auto attach components in inspector

138
1588

The repository for my zelda tutorial

138
2387

Unity C# Port of GGPO built atop Hourai Networking

138
1573

Simple selection for busy scenes in Unity

138
46

VR Builder is an open source toolkit that lets you create VR applications without prior experience. It supports all major VR headsets. has a graphical workflow editor. and offers various integrations. VR Builder Pro (https://u3d.as/3pUD) on the Unity Asset Store is based on this repository and offers additional functionality.

137
1

Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity HDRP Pipeline. Note: Development of the CC/iC Unity Tools has moved to a single version for all pipelines:

137
407

Unity Runtime Mesh Simplification

137
650

Harmony-based Unity Editor QOL

137
170

Accessors and GUIs for persistent preference values using a JSON file

137
78

Figma UI Image. Brings Figma Design to Unity as a UI Image.

137
28

ORCA(Optimal Reciprocal Collision Avoidance) in Unity.

137
430

Automatically set controller prompts in text and icons in your Unity game UI.

137
206

GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1

137
1782

Official SDK for the VR game "Blade & Sorcery"

136
109

c#-Unity ECS framework

136
1564

Learn how to create a ScriptableObject-based gun system from scratch for your game!

136
373

VContainer + UniRx 기반 MVP 패턴 기반 아키텍처 설계

135
518

Skip SignalR and gRPC. Build real-time Blazor and MAUI apps while writing just 0.1% of the usual real-time update code. Handle 10× more API requests with the ActualLab.Rpc protocol—or 1000× more with Fusion’s transparent and perfectly coherent caching.

135
0

General Unity Shader Inspector/Editor with focus on vrchat

135
21

Repo for my Mirror Multiplayer Tutorials

135
1820

Jötunn. the Valheim Library.

135
9

一个跨平台的远程文件浏览器,使用户通过Unity Editor就能操作应用所运行平台上的目录文件。比如当项目打包运行到设备上时,可通过Remote File Explorer直接浏览设备上的目录文件,并进行下载,上传,删除等操作

135
1380

A Unity example using the Google Geospatial API

135
1358

The EXIT SUIT is a full-body force-feedback navigation and performance suit for Virtual Reality

135
391

A tiny bevy-like archetype-style ECS library for dotnet

134
28

Simple and fancy launcher designed to download and launch any version of Beat Saber easily and quickly.

134
176

Non-destructive modification to Texture!

134
32

Use Firebase tools to incorporate common features into your games!

134
1751

TOHE is the #1 Host-Only mod for anyone who wants to change their Among Us Experience!

134
0

The ideal starting point for new Unity Projects. It includes best practices for project structure and C# coding standards. This is for traditional GameObject OOP projects. not for DOTS projects.

134
121

Game Mobile Foundation (Android + iOS) Using Unity3D. Simple. Fast and no GC

133
167

Lcc框架是针对Unity开发的轻量级框架,可快速上手开发Steam、安卓、IOS等项目

133
0

This is the FFWD framework for XNA. that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)

133
4473

Building Unity mechanics structured as a set of challenges. 100 sample programs where each program demonstrates a different mechanic.

133
1377

This client-plugins-project is written for kbengine(a MMOG engine of server)

133
2222

Basic Character Controller Using ECS and Unity.Physics Packages

133
1594

Collection of utility methods. design patterns. and extensions for Unity.

133
558

Game Mobile Foundation (Android + iOS) Using Unity3D. Simple. Fast and no GC

133
167

A template used for quickly setting up new Godot 4 C# games.

133
0

Xamarin.Forms for Unity (Platform implementation for Unity Game Engine)

132
2430

Open source GUI framework for Unity

132
1884

A Multiplayer Platformer game demo on websocket+UDP peer-to-peer with delayed-input Rollback Netcode inspired by GGPO

132
209
1 ... 10 11 12 13 14 ... 48