一些unity游戏的内置修改器
unity客户端框架(UGUI+C#+protocol+xlua/ILRuntime)
This is a framework that allows you to create game servers and services for your game inside Unity. It allows you to avoid using third-party services such as Playful. PAN. or Smartfox server. This framework does not claim to be a substitute for all these systems. No way!
Zero-allocation. extremely fast in-memory messaging library for .NET and Unity.
Zero-allocation. extremely fast in-memory messaging library for .NET and Unity.
Low-cognitive complexity Unity project template
A complete rebuild of Wii Play's Tanks game mode. Attempting to stay true to the original game.
We're porting GTA: San Andreas to Unity!
GameplayTags implementation for Unity
Zero-allocation. extremely fast in-memory messaging library for .NET and Unity.
Zero-allocation. extremely fast in-memory messaging library for .NET and Unity.
Zero-allocation. extremely fast in-memory messaging library for .NET and Unity.
List control for Unity allowing editor developers to add reorderable list controls to their GUIs.
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no need to store it on disk.
The System Shock Fan Remake Project
This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.
Automatic addressing system for Unity Addressable Asset System.
Capture a screenshot with effect and display it. Light-weight. non-realtime. no-camera (and no-PostProcessingStack). but be effective enough. The captured snapshot can be used as a background for a UI panel.
VRM desktop pet software for Linux (aka Unofficial Linux port of shinyflvre's MateEngine)
A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.
Unity port of SimplePatchTool library to add patching support to standalone Unity applications
BeatSaber plugin. adds much needed functionality to the song selection interface.
A community-driven collection of extension scripts for Feel by MoreMountains.
Scene management framework for Unity. Provides a new generation of scene management.
Simple implementation of a 2D platformer character controller using raycasts for smooth and precise input and movement
Clean Architecture template for .NET 🚀
socket.io-Client for Unity3D. which is compatible with socket.io v1.x
Clean Architecture template for .NET 🚀
Console for all your unity needs
🛠 Tools for unity HDRP helps make mmd easy
🍭 Custom Unity Components that are delightful
Allows you to quickly organize assets for certain workflows. such as organizing prefabs for level design.
Treasure chest of Unity developer tools
UnityNaturalMCP is an MCP server implementation for Unity that aims for a "natural" user experience.
Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.
MSCLoader - Mod Loader for Amistech Games (My Summer Car and My Winter Car)
A collection of samples for Fusion library: https://github.com/servicetitan/Stl.Fusion
Infinite Axis Utility System for Unity
Git for Unity. a fork of GitHub for Unity
Grid Sensor Components for Unity ML-Agents
Adjust pivot point of an object in Unity without creating an empty parent object
(Unity) Editor tool for SerializeReference
1. 基于索引计数与对象绑定的AssetBundle加载管理简易框架。(参考: tangzx/ABSystem思路) 2. 集成资源热更以及版本强更框架(半成品)
GPU Line of Sight / Field of View visualization for Unity
Firewatch VR Mod
🍴🍅 Fan-made cooking game! 🍔🥣
A simple script to capture 360° screenshots in-game with Unity
its time
CADability is a pure .net class library for modeling and analyzing 3d data. both with your code and interactively. It comes with an optional Windows.Forms user interface. which can be adopted to other environments. It does not refer to other 3d modeling libraries. For data exchange you can use STEP. STL or DXF files.
Unity Render Streaming SDK to stream VR from CloudXR to WebXR over WebRTC
The files for each part of the Weapon System Tutorial Series on YouTube
VR-capable version of Gaussian Splatting for Unity
Rhenaud The Lukark's Unitale fork
A bunch of code I like to have on hand while working in Unity
[DEPRECATED] WalletConnect v2 and Modal for Unity 🎮
a 3D AI Virtual Chatbot made in Unity that uses APIs for Whisper. GPT-4 & ElevenLabs speech
Open Source unity vr multiplayer framework
A supplementary SIMD math library to Unity.Mathematics. extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics. using Unity.Burst.
A space battle simulation. based around Unity ECS framework
A modding API for Risk of Rain 2
reimplementation of google blockly for Unity
Selectively deep profile single methods while your game is running in Unity's Profiler 🔬
Cross platform third-party DMM Game Player in C#
A bare bones stripped down version of the shader graph editor using UIElements
A RTS style Camera Controller for Unity 3D's Cinemachine system.
Low-code. cross-platform media SDK for Unity Engine.
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
Tool for detecting "Fake Null" C# instances.
Joker 老师的 《ARPG系列课程》-->Unity技能编辑器源码,同步课程内容更新(已经Joker老师同意开源代码)
A 2D Deformable body simulation in Unity using FEM
The ECS project originally developed with Intel for GDC 2018
Unity ECS based octree.
Moralis Web3 Unity SDK provides full wallet and blockchain integration for your Unity Game. Full cross-chain and L2 support. Feel free to fork and contribute.
An A* navigation system for Unity using burst compiled jobs for performance.
Unity Addressables Manager