Adding more features to the open sourced Animator from Unity.
Drop in replacement for the default Unity event editor drawer that allows listener reordering
YOLOv4-tiny on Unity Barracuda
Vertex animation with C# Job System and new Mesh API
A synchronous event bus for Unity. using strictly typed events and generics to reduce runtime overhead.
Unity Position Based Dynamics in two dimensions
A repository of many niche scripts that I have not released to the Steam workshop
This package is OLD. use new one: https://github.com/Warwlock/blender-nodes-for-unity3d
Kerbal Space Program Art Revamp
Enhanced random number generator for Unity
A gpu-based deformation system for mapping penetrators along orifice paths.
A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.
收集游戏进阶的 文章 demo 教程等等
Visual enhancements including clouds. lights. etc.
Evaluate signed-distance-fields with speed using Unity Jobs and Burst
Sample project for NSprites package
A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.
A public repo for the game KoboldKare
利用神经网络算法和遗传算法作为AI的中国象棋程序
A smooth and intuitive way to work with sprite sheets in Unity.
Data binding for Unity gameobjects. If you like MVVM User Interfaces. this is where to start.
Unity in-app purchases and subscriptions made easy.
Distance Field Ambient Occlusion. implemented in Unity 2021.3. as an extension of SDFr
A 2.5D Touhou Platform Fighter. By the fans. for the fans.
モードや役職など、様々な要素があるAmongUsのMOD、SuperNewRoles!!!!
StateMachine for UniTask. StateMachine Editor Included.
This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP
ArUco marker tracking on the HoloLens. implemented in Unity.
Easy-to-build realistic roads in Unity. Foundation of any simcity game.
A collection of Unity UIElements animation extension methods. new animated elements. and examples.
Architecture-agnostic code and tools to make Unity based games.
This Module contains all the core functionality required for using Ready Player Me avatars in Unity. including avatar loading and creation
A better dropdown window for Unity Editor
FishNetworking MMO Template
Spatial Hashing Algorithm with GPU Acceleration
SDK and samples for Azure Remote Rendering
Beat Saber modification that adds a Server Browser to the Online menu. making it easy to share and join custom multiplayer games.
⚡ Improved Unity Console adding better log and stacktrace readability. log filtering. log hyperlinks and more
Transport level library for peer-to-peer networking with multiple backends for the Unity.
Examples for ouya sdk engines
UAV Logistics Environment for Multi-Agent Reinforcement Learning / Unity ML-Agents / Unity 3D
使用 HybridCLR 对 StarForce 实现游戏逻辑热更新。
Thesis for my BSc degree.
A Unity plugin that enables parallax effects based on device gyroscope data. It allows you to create dynamic and immersive experiences by moving UI elements or game objects in response to device orientation changes. Perfect for adding depth and interactivity to your 2D and 3D projects.
All the assets of my tutorials that you can find at my youtube channel @Lurony
Quantum Space Buddies ( QSB ) is a multiplayer mod for Outer Wilds.
An entity-component framework for Unity with code generation and visual debugging
学习Unity过程中的一些记录,demo。
A Unity plugin to present GDPR consent dialogs to the users
Extremely fast UTF-8 xml parser library
A Xamarin.Forms version of the Runkeeper app to prove you can create goodlooking UI with Xamarin.Forms
此仓库已经很久没有更新. 长期更新的版本在gitee
Playlist loading and organization mod for Beat Saber.
Performance Studio tool integration with C# scripting for the Unity game engine.
DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.
SIMD exercises for Burst and Unity
Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution
A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.
A non-official Eleven Labs voice synthesis client for Unity (UPM)
Coroutine and tweening framework for Unity3D
An example of the Roguelike 2d game using EcsRx
Project: Field Warning is a community-made RTS game centered around lethal regiment and division-scale warfare.
Unity Mini MVCS (Model-View-Controller-Service) Architecture. This has NO dependency on MonoBehaviours. Created by (RMC) Rivello Multimedia Consulting.
The Unity BRG Container
The modules can be used for gaming development on Unity3d.
クラフトピアでプレイヤーモデルを任意のVRMモデルに差し替えるMOD
Procedural Terrain Generation using CPU workflow based on ECS. focused on performance
continuation of KSP Interstellar
Public Source Code from A Robot Named Fight
Monocle Engine Mirror. Same engine used in TowerFall and Celeste
Code-first for gRPC
A blog system based on .NET 🏠
This plugin provides a more Advanced Input Field that has a lot more features and properties than the official Unity InputField.
Superfast CPU boids for Unity
tf-openpose and unity IK
List of simple examples showing how you can use UniRx for Unity