[DEPRECATED] Unity MCP server — successor: akiojin/unity-cli
The Most Advanced MCP Server for Unity Editor with execute_code. prompts/resources. input simulation. screenshots. and play mode automation.
A framework to build MapleStory MMO RPG games
Drive the Unity Editor from an AI agent or the terminal. The Editor serves MCP itself over HTTP. so there is no second process to run. and the isuzu-unity-cli command needs no Node or .NET runtime.
Animated open world automated factory game
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets. control scenes. edit scripts. and automate tasks within Unity.
147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude. Cursor. and AI assistants to your Unity editor.
MoveBox is a toolbox to animate the Microsoft Rocketbox avatars using motion captured (MoCap). Motion capture is performed using a single depth sensor. such as Azure Kinect or Windows Kinect V2. Our toolbox enables real-time animation of the user's avatar by converting the transformations between systems that have different joints and hierarchies. Additional features of the toolbox include recording. playback and looping animations. as well as basic audio lip sync. blinking and resizing of avatars. Our main contribution is both in the creation of this open source tool as well as the integration of MoveBox with Kinect V2 and Azure Kinect. as well as the interfacing with the Microsoft Rocketbox avatars.
Control Unity Editor from the command line. No MCP. no Python. no dependencies — just a single binary.
AI Unity development harness that combines project-local workflows. AIBridge Skills. CLI and Runtime tools. code indexing. visual validation. input simulation. Player debugging. and AI-tool integrations into one practical loop around a Unity project
Unity 6 based multi-robot simulator for ROS 2. SDFormat/SDF. LiDAR. camera. depth. IMU. GPS. and large-scale robotics simulation.
Let AI Drive Unity. from Editor to Play Mode.
Build immersive AR and interactive 3D. Free and open.
Minimal dependency injection framework for Unity
Demo Project using the Universal RP from Unity3D
React and HTML framework for Unity UI & UIToolkit
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor. Claude Code. Codex. Windsurf and other IDEs
A battle of balls game. lol style. AI Agents base. support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62. EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/