VRM Software for Windows to move avatar with minimal devices.
Scalable city building game demonstrating enterprise-grade architecture with persistent state management. generic systems. and data-driven design for rapid feature expansion.
Incremental simulation with expandable progression systems. persistent economy. and retention-focused meta design for mobile free-to-play titles.
Unity Live Capture package and companion apps (Face Capture and Virtual Camera).
A Unity project for building an immersive experience to facilitate interactive real-time 3D design reviews
A Beat Saber plugin for PC that allows you to sync up videos to play in the background of your maps.
Source code of my first released game "Dark Bestiary"
A combination of widely-used counters. all configurable in one Beat Saber mod.
A Beat Saber mod that migrates controller settings between versions
Beat Saber mod that allows the use of custom player avatars for in-game body presence.
Playlist loading and organization mod for Beat Saber.
A Beat Saber custom counter that displays your heart rate in game.
A multiplayer private server for the modding community. Supports crossplay between PC and Quest.
Allows automated forcing of jump distance (JD) across maps. And now Reaction Time too.
ZumaClone is a Unity-powered clone of the classic arcade Zuma.