A versatile Unity scroll view component that enables highly flexible animations.
Unity Graphics - Including Scriptable Render Pipeline
Drop-in Voronoi mesh fracturing for Unity URP. Pure-C# fragmentation. watertight fragments. optional Unity-physics bouncing. alpha-fade dissolve. and a pre-bake cache with cooked convex hulls.
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
This package is OLD. use new one: https://github.com/Warwlock/blender-nodes-for-unity3d
Unity Voronoi-based Runtime Destruction Asset
A collection of URP shaders and render features.
Template with all necessary stuff taken care. just create your games main features.
Optimizes mesh and polygon colliders in Unity
Repositorio de proyectos del urso de Desarrollo de Videojuegos con Unity 2018 y C#
Computational Geometry Unity library with implementations of intersection algorithms. triangulations like delaunay. voronoi diagrams. polygon clipping. bezier curves. ear clipping. convex hulls. mesh simplification. etc
This is a technical project from the Final project of mine containing only the scripts. shaders about interatable wate. grass. and wind.