基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework. we pay tribute to LOL's Moba game. providing a complete state frame synchronization framework. including predictive rollback logic. a skill system based on double-ended behavior trees. and more exciting things waiting for you to discover!
厦门大学软件工程系学习材料,欢迎pr!My learning materials for software engineering courses in Xiamen University.
A lightweight Unity asset for running powerful Bayesian optimization. It supports practical human-in-the-loop workflows where the optimizer proposes parameter values. collects user feedback as objective scores. updates the model. and recommends the next design iteration.
NitorInc.: Touhou Microgames collaborative project
モードや役職など、様々な要素があるAmongUsのMOD、SuperNewRoles!!!!
The System Shock Fan Remake Project
XR-Objects is an open-source prototype that anchors contextual interactions onto analog objects to not only convey information but also to initiate digital actions. such as querying LLMs for details or executing tasks. Creating an early form of Augmented Object Intelligence.
Simulation of the 424 in Unity using Vehicle Physics Pro
Unity program that creates 3D scenes for VR using MiDaS model
a chatgpt thingy with rick and morty characters and portals and theres shrek idk.