Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets. control scenes. edit scripts. and automate tasks within Unity.
Demo Project using the Universal RP from Unity3D
Drive the Unity Editor from an AI agent or the terminal. The Editor serves MCP itself over HTTP. so there is no second process to run. and the isuzu-unity-cli command needs no Node or .NET runtime.
The Most Advanced MCP Server for Unity Editor with execute_code. prompts/resources. input simulation. screenshots. and play mode automation.
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor. Claude Code. Codex. Windsurf and other IDEs
Minimal dependency injection framework for Unity
Let AI Drive Unity. from Editor to Play Mode.
Control Unity Editor from the command line. No MCP. no Python. no dependencies — just a single binary.
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
React and HTML framework for Unity UI & UIToolkit
A framework to build MapleStory MMO RPG games
Build immersive AR and interactive 3D. Free and open.
AI Unity development harness that combines project-local workflows. AIBridge Skills. CLI and Runtime tools. code indexing. visual validation. input simulation. Player debugging. and AI-tool integrations into one practical loop around a Unity project
Animated open world automated factory game
A battle of balls game. lol style. AI Agents base. support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62. EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Unity 6 based multi-robot simulator for ROS 2. SDFormat/SDF. LiDAR. camera. depth. IMU. GPS. and large-scale robotics simulation.
MoveBox is a toolbox to animate the Microsoft Rocketbox avatars using motion captured (MoCap). Motion capture is performed using a single depth sensor. such as Azure Kinect or Windows Kinect V2. Our toolbox enables real-time animation of the user's avatar by converting the transformations between systems that have different joints and hierarchies. Additional features of the toolbox include recording. playback and looping animations. as well as basic audio lip sync. blinking and resizing of avatars. Our main contribution is both in the creation of this open source tool as well as the integration of MoveBox with Kinect V2 and Azure Kinect. as well as the interfacing with the Microsoft Rocketbox avatars.
[DEPRECATED] Unity MCP server — successor: akiojin/unity-cli
147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude. Cursor. and AI assistants to your Unity editor.