Open source recreation of Daggerfall in the Unity engine
The Most Advanced MCP Server for Unity Editor with execute_code. prompts/resources. input simulation. screenshots. and play mode automation.
根据TEngine框架,结合工作经验,修改和增加一些实用性拓展修改的框架(包括但不限于工具方法,工具编辑器,部分底层逻辑调整)。不合入TEngine,主要是不想让TEngine太冗杂。
Open source Role Playing Game engine for Unity 3D written in C#.
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
A free tool for making 3D and textures via StableDiffusion AI.
Open Brush is the open source. community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
Decompiled source code (dlls) of simulation game RimWorld (personal use only allowed). Currently most up to date source (on Github).
Realistic Progression One - Career mode for Realism Overhaul
An MVVM & Databinding framework that can use C# and Lua to develop games
Combat Extended mod for RimWorld
A match3 game with boosters. IAP. event system. UI Animations . Level Design tools and AWS integration.
All the ONI mods made by Sgt_Imalas
Buoyancy simulation with mesh intersection in Unity.
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
Decompilation of Rimworld Alphas using ILSpy
Mod SDK is a mod development suite based on the tools we used to create Phantom Brigade. It facilitates mod development and publishing.
GitHub repository for ChroMapper. the Unity-based map editor for Beat Saber.
Unity 6 based multi-robot simulator for ROS 2. SDFormat/SDF. LiDAR. camera. depth. IMU. GPS. and large-scale robotics simulation.
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.
A Tailwind CSS-style UI framework for Unity's UI Toolkit
147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude. Cursor. and AI assistants to your Unity editor.
A 3D dungeon generator tool using A* and Delaunay Tetrahedralization in Unity/C#