Toy Gaussian Splatting visualization in Unity
Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow. easy to configure. and supports hotfix solutions like HybridCLR and xLua.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
A unity addon for adding stretchy bouncy physics to bones and meshes.
Efficient glTF 3D import / export package for Unity
Megacity-Metro: a thrilling shooter game. using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience. demonstrating how to craft engaging multiplayer games.
AAO: Avatar Optimizer: Non Destructive Avatar Optimization Utilities
Decompiled source code (dlls) of simulation game RimWorld (personal use only allowed). Currently most up to date source (on Github).
UI package for Unity that render shapes with outlines. shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.
:video_game: Visual Pinball Engine for Unity
[SIGGRAPH 2026] Official implementation for "EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera"
A Unity DOTS framework for my personal projects
KBVE Monorepo
Package repo containing the water system created for the URP Boat Attack demo project.
Burst accelerated mesh simplification.
Source Code for Tabletop Tavern
Chisel CSG Level Editor. for Unity
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets
This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solving problems outside of the pure geospatial streaming applications.
Bite-sized demos showcasing features of Latios Frameowrk for Unity DOTS
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
Player for Lottie animations. powered by rlottie. multithread/Job System-friendly
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
A Unity package for simulating shallow water flows with Lattice Boltzmann methods.
Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
DMotion - A high level Animation Framework for Unity DOTS
Generation of planets with dynamic terrain
This is the Mod SDK Unity project for Core Keeper
Test project for Unity ECS Character Controller
Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework
Example project for Unity 2020.1 Mesh API improvements
i wanted to more easily visualize what the various noise functions do in the Mathematics.noise class
Experimental BLOB Transfers (for Unity Netcode for Entities)
Unity project showcasing A* pathfinding. fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid. as well as another example of the usage of IJobParallelForTransform. used to move the agents.
Benchmarks to compare .NET and and Unity's Burst compiler.
Sample project for NSprites package
DOTS 1.0 Producive PathFinding by NavMeshQuere
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM. not affiliated with Unity Technologies.]
Libretro wrapper written in C# with support for the Unity game engine
A simple setup for Unity ECS 2D (hybrid ECS)