Drive the Unity Editor from an AI agent or the terminal. The Editor serves MCP itself over HTTP. so there is no second process to run. and the isuzu-unity-cli command needs no Node or .NET runtime.
The Most Advanced MCP Server for Unity Editor with execute_code. prompts/resources. input simulation. screenshots. and play mode automation.
Let AI Drive Unity. from Editor to Play Mode.
A simulated environment of the tomato farm. part of the Agri-OpenCore (AOC) project.
AI Unity development harness that combines project-local workflows. AIBridge Skills. CLI and Runtime tools. code indexing. visual validation. input simulation. Player debugging. and AI-tool integrations into one practical loop around a Unity project
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets. control scenes. edit scripts. and automate tasks within Unity.
Build immersive AR and interactive 3D. Free and open.
This framework provides the architecture. assets and samples for creating own virtual agents. also called non-player characters (NPCs). in Unity.
🍔 Game Architecture. a set of game libraries.
Using ESP32 to transfer glove datas(MPU6050. potantiometer) to Unity enviroment. Simulating the hand in real-time using Unity
A ROBLOX-Like client made to play Games from 2006/5 - 2010.
Live: https://engine.needle.tools/samples 🌵 Needle Engine sample scenes - use as examples and as a reference for learning 😊
Assets and project files for Build Your Own First-Person Shooter in Unity
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor. Claude Code. Codex. Windsurf and other IDEs
147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude. Cursor. and AI assistants to your Unity editor.
Treasure chest of Unity developer tools
MoveBox is a toolbox to animate the Microsoft Rocketbox avatars using motion captured (MoCap). Motion capture is performed using a single depth sensor. such as Azure Kinect or Windows Kinect V2. Our toolbox enables real-time animation of the user's avatar by converting the transformations between systems that have different joints and hierarchies. Additional features of the toolbox include recording. playback and looping animations. as well as basic audio lip sync. blinking and resizing of avatars. Our main contribution is both in the creation of this open source tool as well as the integration of MoveBox with Kinect V2 and Azure Kinect. as well as the interfacing with the Microsoft Rocketbox avatars.
A battle of balls game. lol style. AI Agents base. support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62. EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
Control Unity Editor from the command line. No MCP. no Python. no dependencies — just a single binary.
A framework to build MapleStory MMO RPG games
A lightweight general game development framework for Unity.
55 MCP tools to drive the Unity Editor from any MCP-compatible AI agent — scenes. GameObjects. prefabs. assets. tests. and builds. OpenClaw gateway included for remote and chat access.
Minimal dependency injection framework for Unity
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
React and HTML framework for Unity UI & UIToolkit
Unity 6 based multi-robot simulator for ROS 2. SDFormat/SDF. LiDAR. camera. depth. IMU. GPS. and large-scale robotics simulation.
Demo Project using the Universal RP from Unity3D
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Attention! This repository is out-of-date and unsupported. please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.