Svelto.tasks: a multithreaded. allocation-conscious c# task runner — massive parallelism. async/await interoperable. built for games
Connect any MCP-compatible AI client (Claude Code. Cursor. Windsurf) to Unity or Godot. 275+ granular tools. an editor aware system prompt. game design document project context. script semantic search. and skill calibration.
Let AI Drive Unity. from Editor to Play Mode.
Decompiled source code (dlls) of simulation game RimWorld (personal use only allowed). Currently most up to date source (on Github).
All-in-one dependency pack for Rain World custom regions
Mosaic is a Next Gen Rule-based Unity ECS Tilemap solution. heavily inspired by LDtk. built using Entity Component System
Buoyancy simulation with mesh intersection in Unity.
VRising Server Mods with ChatCommand integrated
Pull requests without prior consultation are likely to be rejected (minor fixes are an exception). Bugs. suggestions. questions. & feedback are welcome in the appropriate channel of the V Rising Modding Community Discord: https://vrisingmods.com/discord
EHR is the biggest host-only mod for Among Us. with 450+ roles / add-ons and 16 game modes. along with a Custom Team Assigner application to fully customize your games!
A clone of Blizzard's classic Warcraft: Orcs and Humans from 1994. made in Unity.
This Unity project implement the Gameplay Ability System and provides a demo of an ARPG.
Unity high-definition graphics plugin for Universal Render Pipelines.
Dead Man Switch - the cluster network and mechanized-automatic warfare
Procedural building generator in Unity
Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.
Developer Tools for EscapeFromTushonka
Decompilation of Rimworld Alphas using ILSpy
Deterministic physics using C# in Godot 3.x. 💥
The 3D Public Transport Simulator is a Unity-based simulation. which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis.
Pre-Integrated Skin with curve approximate and LUT
Unity networking library extension for PUN/UNET with tick-based state syncs for transforms and more. Specializes in syncing transforms very smoothly and compactly.
3D都市モデルを利用したUnity上でのアプリケーション開発を支援するツールキットアドオン
An example of a custom rendering pipeline that restores the rendering of HSR
Imports Tiled files to Unity. Better than regular Tiled2Unity.
World of Warcraft client-server combat system implementation in Unity with Photon Bolt.
Community patches for bugs in the KSP codebase.
A companion app for the Imperial Assault board game.
Open source recreation of Daggerfall in the Unity engine