根据TEngine框架,结合工作经验,修改和增加一些实用性拓展修改的框架(包括但不限于工具方法,工具编辑器,部分底层逻辑调整)。不合入TEngine,主要是不想让TEngine太冗杂。
A free tool for making 3D and textures via StableDiffusion AI.
The Most Advanced MCP Server for Unity Editor with execute_code. prompts/resources. input simulation. screenshots. and play mode automation.
Decompiled source code (dlls) of simulation game RimWorld (personal use only allowed). Currently most up to date source (on Github).
Buoyancy simulation with mesh intersection in Unity.
All the ONI mods made by Sgt_Imalas
A match3 game with boosters. IAP. event system. UI Animations . Level Design tools and AWS integration.
Decompilation of Rimworld Alphas using ILSpy
Open source Role Playing Game engine for Unity 3D written in C#.
Realistic Progression One - Career mode for Realism Overhaul
147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude. Cursor. and AI assistants to your Unity editor.
Open Brush is the open source. community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
A Tailwind CSS-style UI framework for Unity's UI Toolkit
Open source recreation of Daggerfall in the Unity engine
Combat Extended mod for RimWorld
Unity 6 based multi-robot simulator for ROS 2. SDFormat/SDF. LiDAR. camera. depth. IMU. GPS. and large-scale robotics simulation.
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF. Q1 HL1 .WAD textures. and .FGD export.
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
GitHub repository for ChroMapper. the Unity-based map editor for Beat Saber.
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
An MVVM & Databinding framework that can use C# and Lua to develop games