A multiplayer mod for Sea Power : Naval Combat in the Missile Age
Decompiled Code from the game Yandere Simulator.
A project that enables streaming Meta Quest headset pose to an FRC robot over Network Tables. Built in Unity.
Mod for Touhou Mystia Izakaya(东方夜雀食堂)
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets. not custom-made ones nor the MMD variants.
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
A small-scale cooperative game sample built on the new. Unity networking framework to teach developers about creating a similar multiplayer game.
Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Demo Project using the Universal RP from Unity3D
Unity Node Editor: Lets you view and edit node graphs inside Unity
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters. such as grayscale. blur. and dissolve. to decorate your UI with a unique visual style!
A NuGet Package Manager for Unity
Robust realtime face and facial landmark tracking on CPU with Unity integration